private object GetMaterialPropertyValue(Material material) { if (material == null) return null; BabylonMaterial babylonMaterial = DumpMaterial(material); Dictionary<string, object> materialInfo = new Dictionary<string, object>(); materialInfo.Add("type", material.GetType().FullName); materialInfo.Add("id", babylonMaterial.id); materialInfo.Add("name", babylonMaterial.name); materialInfo.Add("alpha", babylonMaterial.alpha); materialInfo.Add("wireframe", babylonMaterial.wireframe); materialInfo.Add("backFaceCulling", babylonMaterial.backFaceCulling); return materialInfo; }