private CopyTexture_Slice ( |
||
src | ||
srcElement | int | |
srcMip | int | |
dst | ||
dstElement | int | |
dstMip | int | |
return | void |
public static void CopyTexture(Texture src, int srcElement, int srcMip, Texture dst, int dstElement, int dstMip) { Graphics.CopyTexture_Slice(src, srcElement, srcMip, dst, dstElement, dstMip); }