示例#1
0
            public UnityEngine.Rendering.ShaderTagId FindTagValue(UnityEngine.Rendering.ShaderTagId tagName)
            {
                int id = ShaderUtil.FindPassTagValue(SourceShader, m_Subshader.m_SubshaderIndex, m_PassIndex, tagName.id);

                return(new UnityEngine.Rendering.ShaderTagId {
                    id = id
                });
            }