public GraphViewer(GraphType graph) { Graph = graph; nodeSprite = new Sprite<byte>(TextureManager.RadarCircle, Vector2.Zero, RadarDebugger.SpriteDimensions); nodeSprite.AddAnimationFrame(0, RadarDebugger.SpriteDimensions); nodeSprite.ActiveAnimation = 0; float scale = 0.06f; nodeSprite.Scale(scale); nodeRadius = nodeSprite.Dimensions.Width / 2 * scale; inputTimer.Start(); }