public override void Update(GameTime gameTime) { if (_Background == null) { _Background = new Sprite(); _Background.AttachTexture(Resources.Instance.Background_Black); _Background._Size = Game1.ScreenSize; _Background._Position = Game1.ScreenSize * 0.5f; } }
public override void Update(GameTime gameTime) { if (_Background == null) { _Background = new Sprite(); _Background.AttachTexture(Resources.Instance.Background_Purple); _Background._Size = Game1.ScreenSize; _Background._Position = Game1.ScreenSize * 0.5f; } if (Input.KeyPressed(Keys.F1)) Managers.StateManager.Instance.PushState("MENU"); Managers.EntityManager.Instance.Update(gameTime); }