public SetAttackerInfo ( int attackId, bool isKiller, bool isNormalAttack, bool isCritical, int hpDamage, int npDamage ) : void | ||
attackId | int | |
isKiller | bool | |
isNormalAttack | bool | |
isCritical | bool | |
hpDamage | int | |
npDamage | int | |
return | void |
public SetAttackerInfo ( int attackId, bool isKiller, bool isNormalAttack, bool isCritical, int hpDamage, int npDamage ) : void | ||
attackId | int | |
isKiller | bool | |
isNormalAttack | bool | |
isCritical | bool | |
hpDamage | int | |
npDamage | int | |
return | void |