public void GetResults() { int outcome = 0; int playerPick; int opponentPick; //foreach (Player player in PlayerName) //{ if (PlayerName.Contains(PlayerOne) && PlayerName.Contains(Computer)) { playerPick = PlayerOne.ConvertPlayerPick(PlayerOne.PlayerChoice); opponentPick = Computer.ConvertPlayerPick(Computer.PlayerChoice); outcome = ComputeResults(playerPick, opponentPick); DisplayWinner(outcome, PlayerOne, Computer); } else if (PlayerName.Contains(PlayerOne) && PlayerName.Contains(PlayerTwo)) { playerPick = PlayerOne.ConvertPlayerPick(PlayerOne.PlayerChoice); opponentPick = PlayerTwo.ConvertPlayerPick(PlayerTwo.PlayerChoice); outcome = ComputeResults(playerPick, opponentPick); DisplayWinner(outcome, PlayerOne, PlayerTwo); } //} }