private void Turns(Player player) { int rollsCounter = 0; double roundPoints = 0.0; double points = 0.0; Random rnd = new Random(); double roll = 0.0; int dice1, dice2; do { points = 0.0; roll = 0.0; ConsoleWriter.PlayerTurn(player.Name, player.Score); dice1 = rnd.Next(1, 7); dice2 = rnd.Next(1, 7); ConsoleWriter.DicesRolled(dice1, dice2); if (rollsCounter == 0 && (dice1 + dice2 == 7 || dice1 + dice2 == 11)) { ConsoleWriter.RoundWon(player.Name, 0.0); break; } if (rollsCounter == 0 && (dice1 + dice2 == 2 || dice1 + dice2 == 12)) { points = MaxScore(); ConsoleWriter.RoundLost(player.Name, points); break; } if (dice1 + dice2 == 5) { ConsoleWriter.RoundWon(player.Name, roundPoints); break; } else { roll = (dice1 + dice2); roll /= (rollsCounter + 1); ConsoleWriter.CurrentPoints(player.Name, roll, player.Score + roll); } points += roll; player.AddPoints(points); roundPoints += points; rollsCounter++; } while (rollsCounter < MAXROLLS); }