public void EnterStall() { try { if (Character.Information.Scroll) { return; } PacketReader Reader = new PacketReader(PacketInformation.buffer); Systems staller = GetPlayer(Reader.Int32()); Character.Network.Stall = staller.Character.Network.Stall; staller.Character.Network.Stall.Members.Add(Character.Information.UniqueID); staller.Character.Network.Stall.MembersClient.Add(this.client); client.Send(Packet.EnterStall(Character.Information.UniqueID, staller.Character.Network.Stall)); staller.Character.Network.Stall.Send(Packet.StallPlayerUpdate(Character.Information.UniqueID, 2), this.client); Character.Stall.Stallactive = true; } catch (Exception ex) { Systems.Debugger.Write(ex); } }