///////////////////////////////////////////////////////////////////////////////// // Loading game packets ///////////////////////////////////////////////////////////////////////////////// #region Send Load Packets public void Patch() { //Wrap our function inside a catcher try { //Send packets (Needs to be more specified). client.Send(Packet.AgentServer()); client.Send(Packet.LoadGame_1()); client.Send(Packet.LoadGame_2()); client.Send(Packet.LoadGame_3()); client.Send(Packet.LoadGame_4()); client.Send(Packet.LoadGame_5()); client.Send(Packet.LoadGame_6()); } catch (Exception ex) { Console.WriteLine("Patch error Send load packets {0}", ex); Systems.Debugger.Write(ex); } }