/// <summary> /// Displays a window with exported creature-files for import. /// </summary> private void ShowExportedCreatureListControl() { if (_exportedCreatureList == null || _exportedCreatureList.IsDisposed) { _exportedCreatureList = new importExported.ExportedCreatureList(); _exportedCreatureList.CopyValuesToExtractor += ExportedCreatureList_CopyValuesToExtractor; _exportedCreatureList.CheckArkIdInLibrary += ExportedCreatureList_CheckGuidInLibrary; Utils.SetWindowRectangle(_exportedCreatureList, Properties.Settings.Default.ImportExportedFormRectangle); _exportedCreatureList.CheckForUnknownMods += ExportedCreatureList_CheckForUnknownMods; } _exportedCreatureList.ownerSuffix = ""; _exportedCreatureList.Show(); _exportedCreatureList.BringToFront(); }
/// <summary> /// Displays a window with exported creature-files for import. /// </summary> private void ShowExportedCreatureListControl() { if (_exportedCreatureList == null || _exportedCreatureList.IsDisposed) { _exportedCreatureList = new importExported.ExportedCreatureList(); _exportedCreatureList.CopyValuesToExtractor += ExportedCreatureList_CopyValuesToExtractor; _exportedCreatureList.CheckArkIdInLibrary += ExportedCreatureList_CheckGuidInLibrary; _exportedCreatureList.UpdateVisualData += UpdateVisualDataInExtractor; _exportedCreatureList.AddFolderToPresets += AddExportFolderToMenu; Utils.SetWindowRectangle(_exportedCreatureList, Properties.Settings.Default.ImportExportedFormRectangle); _exportedCreatureList.CheckForUnknownMods += ExportedCreatureList_CheckForUnknownMods; } _exportedCreatureList.ownerSuffix = string.Empty; _exportedCreatureList.Show(); _exportedCreatureList.BringToFront(); }