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C# (CSharp) UnitSpawner.AddToQueue示例
编程语言:
C# (CSharp)
类/类型:
UnitSpawner
方法/功能:
AddToQueue
hotexamples.com的示例:
1
C# (CSharp) UnitSpawner.AddToQueue - 已找到1个示例
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UnitSpawner.AddToQueue
来自程序包 ProjectPhoenix现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
SpawnUnitsInArea(10)
SpawnUnit(10)
SpawnWizard(6)
SpawnSoldier(6)
SpawnArcher(6)
Spawn(6)
GetAllSpawnedUnits(4)
SpawnUnitsInAreaAndFall(2)
LockSpawner(2)
UnlockSpawner(2)
SetObjectName(2)
SpawnMeleeUnit(2)
SpawnAllUnits(2)
StartSpawning(1)
UnitRequest(1)
Update(1)
SpawnPlayerCharacter(1)
SpawnNewUnit(1)
SpawnMonsters(1)
SpawnMinerUnit(1)
AddToQueue(1)
SpawnBoss(1)
ChangeUnitsBehavior(1)
Setup(1)
RemoveAllSpawnedUnits(1)
RandomPositionOnMesh(1)
Purchase(1)
OnQueueCapacityChanged(1)
MoveOne(1)
Move(1)
InvokeEnemies(1)
GetUnitPrefabs(1)
GetCurrentUnitTiers(1)
GetComponentsInParent(1)
DestroyAllUnits(1)
CreateBonusUnit(1)
UpgradeUnit(1)
常用方法
SpawnUnitsInArea (10)
SpawnUnit (10)
SpawnWizard (6)
SpawnSoldier (6)
SpawnArcher (6)
Spawn (6)
GetAllSpawnedUnits (4)
SpawnUnitsInAreaAndFall (2)
LockSpawner (2)
UnlockSpawner (2)
常用方法
SetObjectName (2)
SpawnMeleeUnit (2)
SpawnAllUnits (2)
StartSpawning (1)
UnitRequest (1)
Update (1)
SpawnPlayerCharacter (1)
SpawnNewUnit (1)
SpawnMonsters (1)
SpawnMinerUnit (1)
AddToQueue (1)
SpawnBoss (1)
ChangeUnitsBehavior (1)
Setup (1)
RemoveAllSpawnedUnits (1)
RandomPositionOnMesh (1)
Purchase (1)
OnQueueCapacityChanged (1)
MoveOne (1)
Move (1)
常用方法
AddToQueue (1)
SpawnBoss (1)
ChangeUnitsBehavior (1)
Setup (1)
RemoveAllSpawnedUnits (1)
RandomPositionOnMesh (1)
Purchase (1)
OnQueueCapacityChanged (1)
MoveOne (1)
Move (1)
InvokeEnemies (1)
GetUnitPrefabs (1)
GetCurrentUnitTiers (1)
GetComponentsInParent (1)
DestroyAllUnits (1)
CreateBonusUnit (1)
UpgradeUnit (1)
常用方法
InvokeEnemies (1)
GetUnitPrefabs (1)
GetCurrentUnitTiers (1)
GetComponentsInParent (1)
DestroyAllUnits (1)
CreateBonusUnit (1)
UpgradeUnit (1)
UnitSpawner Class Documentation
示例#1
0
显示文件
文件:
AddUnit.cs
项目:
maxCdev/Fortress
public void Add(Unit unit) { spawner.AddToQueue(unit); }
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