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C# (CSharp) TerrainGen.GetBlock示例
编程语言:
C# (CSharp)
类/类型:
TerrainGen
方法/功能:
GetBlock
hotexamples.com的示例:
1
C# (CSharp) TerrainGen.GetBlock - 已找到1个示例
。这些是从开源项目中提取的最受好评的
TerrainGen.GetBlock
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
ChunkGen(15)
GetGridPosition2D(13)
GetHexPosition(12)
GetHexHeight(6)
GetHexInRange(6)
GetGridPosition(5)
GetTile(4)
GetHex(4)
GenerateTerrainAt(4)
SetBlock(3)
Generate(3)
GenerateTerrain(2)
GetAsGridPosition(2)
MountainsDesert(1)
AllTilesInverted(1)
Mountains(1)
MountainCaves(1)
MakeSwampTerrain(1)
MakeSteppeTerrain(1)
MakeSpireTerrain(1)
MakePlainsTerrain(1)
MakeOceanTerrain(1)
MakeOasisTerrain(1)
MakeMountainTerrain(1)
MakeTundraTerrain(1)
Plain(1)
MoveWaterLevel(1)
ShowEdgeHexes(1)
chunksLoaded(1)
WantTree(1)
TileForHeight(1)
Start(1)
SmoothUnderwater(1)
SimpleChunkGen(1)
SetWorld(1)
Optimize(1)
SetOrigin(1)
SetLandTile(1)
SetFertileTile(1)
SetCompanies(1)
Randomize(1)
MakeIslandTerrain(1)
MakeMarshTerrain(1)
MakeBeachTerrain(1)
MakeHillTerrain(1)
GetBlock(1)
CalculateDensityAtChunk(1)
Caves(1)
Chaos_GetRandomSeed(1)
Chunk_Gen(1)
常用方法
ChunkGen (15)
GetGridPosition2D (13)
GetHexPosition (12)
GetHexHeight (6)
GetHexInRange (6)
GetGridPosition (5)
GetTile (4)
GetHex (4)
GenerateTerrainAt (4)
SetBlock (3)
常用方法
Generate (3)
GenerateTerrain (2)
GetAsGridPosition (2)
MountainsDesert (1)
AllTilesInverted (1)
Mountains (1)
MountainCaves (1)
MakeSwampTerrain (1)
MakeSteppeTerrain (1)
MakeSpireTerrain (1)
MakePlainsTerrain (1)
MakeOceanTerrain (1)
MakeOasisTerrain (1)
MakeMountainTerrain (1)
MakeTundraTerrain (1)
Plain (1)
MoveWaterLevel (1)
ShowEdgeHexes (1)
chunksLoaded (1)
WantTree (1)
常用方法
MakePlainsTerrain (1)
MakeOceanTerrain (1)
MakeOasisTerrain (1)
MakeMountainTerrain (1)
MakeTundraTerrain (1)
Plain (1)
MoveWaterLevel (1)
ShowEdgeHexes (1)
chunksLoaded (1)
WantTree (1)
TileForHeight (1)
Start (1)
SmoothUnderwater (1)
SimpleChunkGen (1)
SetWorld (1)
Optimize (1)
SetOrigin (1)
SetLandTile (1)
SetFertileTile (1)
SetCompanies (1)
Randomize (1)
MakeIslandTerrain (1)
MakeMarshTerrain (1)
MakeBeachTerrain (1)
MakeHillTerrain (1)
GetBlock (1)
CalculateDensityAtChunk (1)
Caves (1)
Chaos_GetRandomSeed (1)
Chunk_Gen (1)
常用方法
TileForHeight (1)
Start (1)
SmoothUnderwater (1)
SimpleChunkGen (1)
SetWorld (1)
Optimize (1)
SetOrigin (1)
SetLandTile (1)
SetFertileTile (1)
SetCompanies (1)
Randomize (1)
MakeIslandTerrain (1)
MakeMarshTerrain (1)
MakeBeachTerrain (1)
MakeHillTerrain (1)
GetBlock (1)
CalculateDensityAtChunk (1)
Caves (1)
Chaos_GetRandomSeed (1)
Chunk_Gen (1)
Clear (1)
Create (1)
Desert (1)
Forest (1)
GenerateAround (1)
GenerateColors (1)
GenerateRivers (1)
GenerateTerrainForBlockColumn (1)
GenerateTerrainForChunkColumn (1)
GetChunk (1)
MakeForestTerrain (1)
GetGridSide (1)
GetHexDistance (1)
GetHexOffSetInRange (1)
GetHexesInLine (1)
GetNoise (1)
GetSpawnPoint (1)
IgnoredChunkRequests (1)
Init (1)
CalculateDensityAt (1)
示例#1
0
显示文件
文件:
Living.cs
项目:
ollisami/EvolutionX
public virtual Block GetBlock(int x, int y, int z) { return(terrain.GetBlock(x, y, z, true)); }
x