void DollSelected() { if (Input.GetMouseButtonDown(0)) { RaycastHit Doll = new RaycastHit(); bool hit = Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out Doll); if (hit) { if (Doll.transform.gameObject.tag == "Doll") { Debug.Log("Mouse"); SoundManager.instance.Play("Player", SoundManager.instance.clipList.DollClick); if (spawn.gamelevel == 0) { spawn.CreatDoll(); } else if (spawn.gamelevel == 1) { spawn.CreatDoll2(); } else if (spawn.gamelevel == 2) { spawn.CreatDoll2(); } Destroy(GameObject.Find("Aninha(Clone)"), 0f); } } } }