/* * // spawn a sorceress * public void SpawnSorceress(){ * if (gameState == 1) * localPlayer.CmdIncreaseUnit(8); * }*/ // -------------- UPGRADES -------------- // public void PurchaseMiningTools() { if (!localPlayer.UpgradeStatus(0)) { if (localPlayer.GetPlayerGold() > 120) { localPlayer.CmdPurchaseUpgrade(0, 120); EventSystem.current.currentSelectedGameObject.GetComponent <Button>().interactable = false; } } }