// Update is called once per frame void OnGUI() { int y = 140; GUIStyle style = new GUIStyle(); style.fontSize = 80; style.alignment = TextAnchor.MiddleCenter; GUI.Label(new Rect(Screen.width / 2 - 40, 50, 100, 50), "HIGH SCORES:", style); style.fontSize = 30; foreach (var i in scoring.highScores) { GUI.Label(new Rect(Screen.width / 2 - 40, y, 100, 40), i.name + ": " + (int)i.score, style); y += 40; if (y >= 140 + 40 * 5) { break; } } if (GUI.Button(new Rect(Screen.width - 150, Screen.height - 70, 150, 40), "Clear All High Score")) { scoring.ClearHighScore(); OnGUI(); } }