示例#1
0
    // Use this for initialization
    void Start()
    {
        _playerStats = objPlayer.GetComponent<PlayerStats>();
        _rigidbodyPlayer = objPlayer.GetComponent<Rigidbody2D>();
        _txtTime = objTime.GetComponent<Text>();
        _txtScore = objScore.GetComponent<Text>();
        _txtTotalTime = objTotalTime.GetComponent<Text>();
        _txtFinalScore = objFinalScore.GetComponent<Text>();
        _txtWinLose = objWinLose.GetComponent<Text>();

        _playerStats.setControllerGame(this);

        startNewGame();
    }
示例#2
0
    // Use this for initialization
    void Start()
    {
        if(instance == null)
        {
            instance = this;
        }
        else
        {
            Destroy(this.gameObject);
            return;
        }

        _playerStats = objPlayer.GetComponent<PlayerStats>();
        _rigidbodyPlayer = objPlayer.GetComponent<Rigidbody2D>();
        _txtTime = objTime.GetComponent<Text>();
        _txtScore = objScore.GetComponent<Text>();
        _txtTotalTime = objTotalTime.GetComponent<Text>();
        _txtFinalScore = objFinalScore.GetComponent<Text>();
        _txtWinLose = objWinLose.GetComponent<Text>();

        _playerStats.setControllerGame(this);

        startNewGame();
    }