void Awake() { //Application.targetFrameRate = 30; Screen.SetResolution(1080, 1920, true); //Application.targetFrameRate = 60; //QualitySettings.vSyncCount = 0; cam = Camera.Instantiate(mainCamera); playerDataController = transform.GetComponent <PlayerDataController>(); playerDataController.LoadPlayerData(); Debug.Log(playerDataController.playerData.lastLevel); dataController = transform.GetComponent <DataController>(); dataController.LoadGameData(); gameState = _state.intro; Object.DontDestroyOnLoad(transform); Object.DontDestroyOnLoad(cam); soundController = GetComponent <SoundController>(); musicController = GetComponent <MusicController>(); pauseMenuEnabled = true; paused = false; helperEnabled = true; if (playerDataController.playerData.sfxOnOff == 1) { soundController.SoundFXOn = true; } else { soundController.SoundFXOn = false; } if (playerDataController.playerData.musicOnOff == 1) { musicController.MusicOn = true; } else { musicController.MusicOn = false; } }