private static void ImplementationOnPreAttack(object enemy, PreAttackEventArgs events) { var turret = GameObjects.EnemyTurrets.FirstOrDefault(t => !t.IsDead); if (turret.ServerPosition.Distance(Player.ServerPosition) > turret.AttackRange && Player.HasBuff("vaynetumblefade")) { if (Player.CountEnemyHeroesInRange(1200) >= Setup.Combo["Stealth"].As <MenuSlider>().Value) { events.Cancel = true; } if (Player.HasBuff("summonerexhaust")) { events.Cancel = true; } } if (Setup.Misc["FocusW"].As <MenuBool>().Enabled) { var force = TargetSelector.GetOrderedTargets(850).FirstOrDefault(h => h.IsValidTarget() && h.GetRealBuffCount("vaynesilvereddebuff") == 2); if (force != null) { events.Target = force; } } }
private void OnCombo() { bool useQ = Menu["combo"]["useq"].Enabled; float QRange = Menu["combo"]["qrange"].As <MenuSlider>().Value; bool useQGap = Menu["combo"]["useq2"].Enabled; if (Q.Ready) { var targetq = GetBestEnemyHeroTargetInRange(QRange); var targetq2 = GetBestEnemyHeroTargetInRange(Q2.Range); if (targetq.IsValidTarget(QRange) && useQ && Player.SpellBook.GetSpell(SpellSlot.Q).Name == "ThreshQ") { Q.Cast(targetq); } if (targetq2.IsValidTarget(Q2.Range) && useQGap && Player.SpellBook.GetSpell(SpellSlot.Q).Name == "ThreshQLeap" && targetq2.HasBuff("ThreshQ")) { Q2.Cast(); } } bool useWself = Menu["combo"]["usewself"].Enabled; float WSHP = Menu["combo"]["wshp"].As <MenuSlider>().Value; if (W.Ready && useWself && Player.HealthPercent() <= WSHP) { var target = GetBestEnemyHeroTargetInRange(W.Range); if (target.IsValidTarget(W.Range)) { W.Cast(Player.ServerPosition); } } bool useE = Menu["combo"]["usee"].Enabled; if (E.Ready && useE) { var target = GetBestEnemyHeroTargetInRange(E.Range); if (target.IsValidTarget(E.Range) && !target.HasBuff("ThreshQ")) { E.Cast(target); } } bool useR = Menu["combo"]["user"].Enabled; float REnemies = Menu["combo"]["usere"].As <MenuSlider>().Value; if (R.Ready && useR && Player.CountEnemyHeroesInRange(R.Range) >= REnemies) { var target = GetBestEnemyHeroTargetInRange(R.Range); if (target.IsValidTarget(R.Range)) { R.Cast(); } } }
private void OnCombo() { bool useW = Menu["combo"]["usew"].Enabled; if (W.Ready && useW) { var target = GetBestEnemyHeroTargetInRange(W.Range); switch (Menu["combo"]["wo"].As <MenuList>().Value) { case 0: if (target.IsValidTarget(W.Range) && target != null) { W.Cast(target); } break; case 1: if (target.IsValidTarget(W.Range) && target != null && target.HasBuffOfType(BuffType.Charm) || target.HasBuffOfType(BuffType.Knockup) || target.HasBuffOfType(BuffType.Snare) || target.HasBuffOfType(BuffType.Stun) || target.HasBuffOfType(BuffType.Suppression) || target.HasBuffOfType(BuffType.Taunt)) { W.Cast(target); } break; } } bool useQ = Menu["combo"]["useq"].Enabled; if (Q.Ready && useQ) { var target = GetBestEnemyHeroTargetInRange(Q.Range); if (target.IsValidTarget(Q.Range) && target != null) { Q.Cast(target); } } bool useR = Menu["combo"]["user"].Enabled; float hitR = Menu["combo"]["hitr"].As <MenuSlider>().Value; if (useR && Player.CountEnemyHeroesInRange(R.Range - 150) >= hitR && R.Ready) { var target = GetBestEnemyHeroTargetInRange(R.Range); if (target.IsValidTarget(R.Range - 50) && target != null) { R.Cast(); } } }
public void UltLogic_OnUpdate(EventArgs args) { if (ObjectManager.Player.IsRecalling() || ObjectManager.Player.InFountain()) { return; } if (SoulboundAlly == null) { SoulboundAlly = GameObjects.AllyHeroes.FirstOrDefault(a => a.HasBuff("kalistacoopstrikeally")); return; } if (UseRAllySaverBool && AllIncomingDamageToSoulbound > SoulboundAlly.Health && SoulboundAlly.CountEnemyHeroesInRange(800) > 0) { R.Cast(); } if ((SoulboundAlly.ChampionName == "Blitzcrank" || SoulboundAlly.ChampionName == "Skarner" || SoulboundAlly.ChampionName == "TahmKench")) { foreach ( var unit in ObjectManager.Get <Obj_AI_Hero>() .Where( h => h.IsEnemy && h.IsHPBarRendered && h.Distance(ObjectManager.Player.ServerPosition) > 700 && h.Distance(ObjectManager.Player.ServerPosition) < 1400) ) { if ((unit.HasBuff("rocketgrab2") && BalistaBool) || (unit.HasBuff("tahmkenchwdevoured") && TalistaBool) || (unit.HasBuff("skarnerimpale") && SalistaBool)) { R.Cast(); } } } if (UseREngageBool) { foreach (var enemy in ValidTargets.Where(en => en.IsValidTarget(1000) && en.IsFacing(ObjectManager.Player))) { var waypoints = enemy.GetWaypoints(); if (waypoints.LastOrDefault().Distance(ObjectManager.Player.ServerPosition) < 400) { R.Cast(); } } } }
private static void Combo() { if (Player.ManaPercent() < Setup.Combo["M"].As <MenuSlider>().Value) { return; } if (Setup.Combo["R"].As <MenuBool>().Enabled&& Spells.R.Ready) { var target = TargetSelector.GetTarget(Spells.R.Range); if (target != null && Player.CountEnemyHeroesInRange(Spells.R.Range) >= Setup.Combo["Rx"].As <MenuSlider>().Value) { Spells.R.Cast(); } } if (Setup.Combo["E"].As <MenuBool>().Enabled&& Spells.E.Ready) { var target = TargetSelector.GetTarget(Spells.E.Range); var pred = Spells.E.GetPrediction(target); if (target.IsValidTarget() && pred.HitChance >= HitChance.High) { Spells.E.Cast(target); } } if (Setup.Combo["Q"].As <MenuBool>().Enabled&& Spells.Q.Ready) { var target = TargetSelector.GetTarget(Spells.Q.Range); var pred = Spells.Q.GetPrediction(target); if (target.IsValidTarget() && pred.HitChance >= HitChance.High) { Spells.Q.Cast(target); } } if (Setup.Combo["W"].As <MenuBool>().Enabled&& Spells.W.Ready) { var target = TargetSelector.GetTarget(Spells.W.Range); if (target.IsValidTarget() && target.Distance(Player.ServerPosition) > 125) { Spells.W.Cast(); } } }
static void Elixirs() { if (Menus._menu["consumable"]["useelixir"].Enabled) { if (_player.HasAndCanUseItem(ItemId.ElixirofIron) && !_player.HasBuff("ElixirOfIron")) { _player.UseItem(ItemId.ElixirofIron); } if (_player.HasAndCanUseItem(ItemId.ElixirofSorcery) && !_player.HasBuff("ElixirofSorcery") && (_player.CountEnemyHeroesInRange(1200) > 0 || _player.CountEnemyTurretsInRange(1200) > 0)) { _player.UseItem(ItemId.ElixirofSorcery); } if (_player.HasAndCanUseItem(ItemId.ElixirofWrath) && !_player.HasBuff("ElixirofWrath")) { _player.UseItem(ItemId.ElixirofWrath); } } }
private void RCombo() { var target = GetBestEnemyHeroTargetInRange(R.Range); if (!target.IsValidTarget()) { return; } bool useR = Menu["combo"]["user"].Enabled; float RHp = Menu["combo"]["rhp"].As <MenuSlider>().Value; float REnemies = Menu["combo"]["defr"].As <MenuSlider>().Value; if (R.Ready && useR && Player.HealthPercent() <= RHp && target.IsValidTarget(R.Range)) { R.Cast(Player); } if (R.Ready && useR && target.IsValidTarget(R.Range) && Player.CountEnemyHeroesInRange(R.Range - 50) >= REnemies) { R.Cast(Player); } }
private static void Combo() { if (Player.ManaPercent() < Setup.Combo["Mana"].As <MenuSlider>().Value) { return; } if (Setup.Combo["W"].As <MenuBool>().Enabled&& Spells.W.Ready) { var target = TargetSelector.GetTarget(Spells.W.Range); var pred = Spells.W.GetPrediction(target); if (target.IsValidTarget() && pred.HitChance >= HitChance.High) { Spells.W.Cast(pred.CastPosition); } } if (Setup.Combo["R"].As <MenuBool>().Enabled&& Spells.R.Ready) { if (Player.CountEnemyHeroesInRange(850) >= Setup.Combo["Rx"].As <MenuSlider>().Value) { Spells.R.Cast(); } } if (Setup.Combo["Rcombo"].As <MenuBool>().Enabled&& Spells.R.Ready) { var target = TargetSelector.GetTarget(Spells.R.Range); var level = Player.SpellBook.GetSpell(SpellSlot.R).Level; var modifieddamage = Player.GetAutoAttackDamage(target) + Player.CalculateDamage(target, DamageType.Physical, 10 + 10 * level); if (modifieddamage * Setup.Combo["Raa"].As <MenuSlider>().Value > target.Health) { Spells.R.Cast(); } } }
private void OnCombo() { bool useQ = Menu["combo"]["useq"].Enabled; if (Q.Ready && useQ) { var target = GetBestEnemyHeroTargetInRange(Q.Range); if (target != null && target.IsValidTarget(Q.Range)) { Q.Cast(); } } bool useW = Menu["combo"]["usew"].Enabled; if (W.Ready && useW && Player.SpellBook.GetSpell(SpellSlot.W).Name == "MordekaiserCreepingDeathCast" && Player.CountEnemyHeroesInRange(250) >= 1) { var target = GetBestEnemyHeroTargetInRange(W.Range); if (target.IsValidTarget(W.Range) && target != null) { W.Cast(); } } bool useE = Menu["combo"]["usee"].Enabled; if (E.Ready && useE) { var target = GetBestEnemyHeroTargetInRange(E.Range); if (target.IsValidTarget(E.Range) && target != null) { E.Cast(target); } } bool useR = Menu["combo"]["user"].Enabled; float hpR = Menu["combo"]["userhp"].As <MenuSlider>().Value; if (R.Ready && useR) { var target = GetBestEnemyHeroTargetInRange(R.Range); if (target.IsValidTarget(R.Range) && target != null && target.HealthPercent() < hpR) { R.Cast(target); } } }
private static void Combo() { if (Player.ManaPercent() < Setup.Combo["M"].As <MenuSlider>().Value) { return; } if (Setup.Combo["R"].As <MenuBool>().Enabled&& Spells.R.Ready) { var mode = Setup.Combo["Rm"].As <MenuList>().Value; if (mode == 0 || mode == 2) { var target = TargetSelector.GetTarget(Spells.R.Range); if (target != null && Player.GetAutoAttackDamage(target) + RAD(target) * Setup.Combo["AA"].As <MenuSlider>().Value > target.Health) { Spells.R.Cast(); } } if (mode == 1 || mode == 2) { var target = TargetSelector.GetTarget(Spells.R.Range); if (target != null && Player.CountEnemyHeroesInRange(Spells.R.Range + 350) >= Setup.Combo["TF"].As <MenuSlider>().Value) { Spells.R.Cast(); } } } if (Setup.Combo["E"].As <MenuBool>().Enabled&& Spells.E.Ready) { var target = TargetSelector.GetTarget(Spells.E.Range); if (target != null) { Codemn(target); } } if (Setup.Combo["Q"].As <MenuBool>().Enabled&& Spells.Q.Ready) { var target = TargetSelector.GetTarget(Spells.Q.Range); if (target != null && target.Distance(Player.ServerPosition) > 750) { Spells.Q.Cast(target); } if (target != null && target.Distance(Player.ServerPosition) > 550 && (target != null && target.Distance(Player.ServerPosition) < 750)) { var mode = Setup.Misc["Qm"].As <MenuList>().Value; if (mode == 0) { Spells.Q.Cast(TumbleLogic.SideQ(Player.Position.To2D(), target.Position.To2D(), 65).To3D()); } if (mode == 1) { Spells.Q.Cast(TumbleLogic.SafeQ(Player.Position.To2D(), target.Position.To2D(), 65).To3D()); } if (mode == 2) { Spells.Q.Cast(TumbleLogic.AggresiveQ(Player.Position.To2D(), target.Position.To2D(), 65).To3D()); } if (mode == 3) { Spells.Q.Cast(Game.CursorPos); } } } }
private void OnCombo() { bool useQ = Menu["combo"]["useq"].Enabled; if (Q.Ready && useQ) { var targetq2 = GetBestEnemyHeroTargetInRange(Q2.Range); var targetq = GetBestEnemyHeroTargetInRange(Q.Range); switch (Menu["combo"]["qo"].As <MenuList>().Value) { case 0: if (targetq2.IsValidTarget(Q2.Range) && targetq2 != null) { Q2.Cast(targetq2); } break; case 1: if (targetq.IsValidTarget(Q.Range) && targetq != null) { Q.Cast(targetq); } break; } } bool useW = Menu["combo"]["usew"].Enabled; if (W.Ready && useW) { var targetw = GetBestEnemyHeroTargetInRange(W.Range); if (targetw.IsValidTarget(W.Range) && targetw != null) { W.Cast(targetw); } } bool useR = Menu["combo"]["user"].Enabled; bool useRKill = Menu["combo"]["userkill"].Enabled; float hitR = Menu["combo"]["usercount"].As <MenuSlider>().Value; float hpRtarget = Menu["combo"]["enemyhpr"].As <MenuSlider>().Value; if (R.Ready) { var target = GetBestEnemyHeroTargetInRange(R.Range); if (useR && target.IsValidTarget(R.Range) && Player.CountEnemyHeroesInRange(R.Range) >= hitR && target != null) { R.Cast(); } else if (useRKill && target.IsValidTarget(R.Range) && target.HealthPercent() <= hpRtarget && target != null) { R.Cast(); } } bool UseTiamat = Menu["combo"]["tiamat"].Enabled; var ItemTiamatHydra = Player.SpellBook.Spells.Where(o => o != null && o.SpellData != null).FirstOrDefault(o => o.SpellData.Name == "ItemTiamatCleave" || o.SpellData.Name == "ItemTitanicHydraCleave"); if (ItemTiamatHydra != null) { var target = GetBestEnemyHeroTargetInRange(400); Spell Tiamat = new Spell(ItemTiamatHydra.Slot, 400); if (UseTiamat && Tiamat.Ready && target.IsValidTarget(Tiamat.Range) && target != null) { Tiamat.Cast(); } } }
private void OnCombo() { var target = GetBestEnemyHeroTargetInRange(E.Range); if (!target.IsValidTarget()) { return; } bool useQ = Menu["combo"]["useq"].Enabled; if (Q.Ready && useQ && target.IsValidTarget(Q.Range)) { switch (Menu["combo"]["qco"].As <MenuList>().Value) { case 0: Q.Cast(target); break; case 1: Q2.Cast(target); break; } } bool useW = Menu["combo"]["usew"].Enabled; float hpW = Menu["combo"]["whp"].As <MenuSlider>().Value; if (W.Ready && useW && target.IsValidTarget(500)) { switch (Player.SpellBook.GetSpell(SpellSlot.W).ToggleState) { case 1: if (Player.SpellBook.GetSpell(SpellSlot.W).ToggleState == 1 && Player.HealthPercent() > hpW) { W.Cast(); } break; case 2: if (Player.SpellBook.GetSpell(SpellSlot.W).ToggleState == 2 && Player.HealthPercent() < hpW) { W.Cast(); } break; } } bool useE = Menu["combo"]["usee"].Enabled; if (E.Ready && target.IsValidTarget(E.Range) && useE) { E.Cast(target); } bool useR = Menu["combo"]["user"].Enabled; float thpR = Menu["combo"]["rhp"].As <MenuSlider>().Value; float thR = Menu["combo"]["rce"].As <MenuSlider>().Value; if (R.Ready && useR && target.IsValidTarget(R.Range) && Player.CountEnemyHeroesInRange(R.Range) >= thR || target.HealthPercent() < thpR) { R.Cast(); } }
private void OnCombo() { var target = GetBestEnemyHeroTargetInRange(1200); if (!target.IsValidTarget()) { return; } bool useQ = Menu["combo"]["useq"].Enabled; if (Q.Ready && useQ) { if (target.IsValidTarget(Q.Range) && Player.SpellBook.GetSpell(SpellSlot.Q).Name == "KhazixQ") { Q.Cast(target); } else if (target.IsValidTarget(Q2.Range) && Player.SpellBook.GetSpell(SpellSlot.Q).Name == "KhazixQLong") { Q2.Cast(target); } } bool useW = Menu["combo"]["usew"].Enabled; if (W.Ready && target.IsValidTarget(W.Range) && useW) { W.Cast(target); } bool useE = Menu["combo"]["usee"].Enabled; if (E.Ready && useE) { if (target.IsValidTarget(E.Range) && Player.SpellBook.GetSpell(SpellSlot.E).Name == "KhazixE") { E.Cast(target); } else if (target.IsValidTarget(E2.Range) && Player.SpellBook.GetSpell(SpellSlot.E).Name == "KhazixELong") { E2.Cast(target); } } bool useR = Menu["combo"]["user"].Enabled; float enemiesR = Menu["combo"]["usercombocount"].As <MenuSlider>().Value; if (R.Ready) { if (useR && target.IsValidTarget(R.Range) && Player.CountEnemyHeroesInRange(R.Range) >= enemiesR) { R.Cast(); } } bool UseTiamat = Menu["combo"]["useitems"].Enabled; var ItemTiamatHydra = Player.SpellBook.Spells.Where(o => o != null && o.SpellData != null).FirstOrDefault(o => o.SpellData.Name == "ItemTiamatCleave" || o.SpellData.Name == "ItemTitanicHydraCleave"); if (ItemTiamatHydra != null) { Spell Tiamat = new Spell(ItemTiamatHydra.Slot, 400); if (UseTiamat && Tiamat.Ready && target.IsValidTarget(Tiamat.Range)) { Tiamat.Cast(); } } }
private void OnCombo() { var target = GetBestEnemyHeroTargetInRange(1500); bool useR = Menu["combo"]["user"].Enabled; if (!target.IsValidTarget()) { return; } bool useQ = Menu["combo"]["useq"].Enabled; if (Q.Ready && target.IsValidTarget(650) && useQ && !Player.HasBuff("HeimerdingerR")) { Q.Cast(Player.Position.Extend(target.Position, +300)); } bool useW = Menu["combo"]["usew"].Enabled; if (W.Ready && useW && target.IsValidTarget(W.Range) && !Player.HasBuff("HeimerdingerR")) { W.Cast(target); } bool useE = Menu["combo"]["usee"].Enabled; if (E.Ready && useE && target.IsValidTarget(E.Range) && !Player.HasBuff("HeimerdingerR")) { E.Cast(target); } if (R.Ready) { switch (Menu["combo"]["ro"].As <MenuList>().Value) { case 0: float hitQR = Menu["combo"]["useqhit"].As <MenuSlider>().Value; if (target.IsValidTarget(QR.Range) && Q.Ready && Player.CountEnemyHeroesInRange(550) >= hitQR && Player.HasBuff("HeimerdingerR")) { Q.Cast(Player.Position.Extend(target.Position, +300)); } else if (!Player.HasBuff("HeimerdingerR") && useR) { R.Cast(); } break; case 1: if (target.IsValidTarget(WR.Range) && W.Ready && Player.HasBuff("HeimerdingerR")) { W.Cast(target); } else if (!Player.HasBuff("HeimerdingerR") && useR) { R.Cast(); } break; case 2: if (target.IsValidTarget(ER.Range) && E.Ready && Player.HasBuff("HeimerdingerR")) { ER.Cast(target); } else if (!Player.HasBuff("HeimerdingerR") && useR) { R.Cast(); } break; } } }
private void OnCombo() { bool useQ = Menu["combo"]["useq"].Enabled; if (useQ && Q.Ready) { var targetq = GetBestEnemyHeroTargetInRange(Q.Range); var targetq2 = GetBestEnemyHeroTargetInRange(Player.AttackRange); switch (Menu["combo"]["qo"].As <MenuList>().Value) { case 0: if (targetq.IsValidTarget(Q.Range) && Menu["qwhitelist"][targetq.ChampionName.ToLower()].As <MenuBool>().Enabled) { Q.Cast(targetq); } break; case 1: if (targetq2.IsValidTarget(Player.AttackRange) && Menu["qwhitelist"][targetq2.ChampionName.ToLower()].As <MenuBool>().Enabled) { Q.Cast(targetq2); } break; } } bool useW = Menu["combo"]["usew"].Enabled; float manaw = Menu["combo"]["minmanaw"].As <MenuSlider>().Value; if (W.Ready && useW && manaw <= Player.ManaPercent()) { var target = GetBestEnemyHeroTargetInRange(Q.Range); if (target.IsValidTarget(Q.Range)) { W.Cast(); } } bool useR = Menu["combo"]["user"].Enabled; float rstacks = Menu["combo"]["minr"].As <MenuSlider>().Value; if (R.Ready && useR) { var target = GetBestEnemyHeroTargetInRange(R.Range); if (target.IsValidTarget(R.Range) && Player.GetSpell(SpellSlot.R).Ammo >= rstacks) { R.Cast(target); } } var ItemCutlass = Player.SpellBook.Spells.Where(o => o != null && o.SpellData != null).FirstOrDefault(o => o.SpellData.Name == "BilgewaterCutlass"); if (ItemCutlass != null) { Spell Cutlass = new Spell(ItemCutlass.Slot, 550); if (Menu["items"]["usecutlass"].Enabled && Cutlass.Ready) { var Enemies = GameObjects.EnemyHeroes.Where(t => t.IsValidTarget(Cutlass.Range, true) && !t.IsInvulnerable); foreach (var enemy in Enemies.Where(e => e.Health <= Player.Health && Player.CountEnemyHeroesInRange(1000) <= 1 || e.IsFacing(Player) && e.Health >= Player.Health && Player.CountEnemyHeroesInRange(1000) <= 1 || e.TotalAttackDamage >= 100 && Player.CountEnemyHeroesInRange(1000) <= 2 || e.IsFacing(Player) && e.Health >= Player.Health && Player.CountEnemyHeroesInRange(1000) >= 3 || e.TotalAttackDamage >= Player.TotalAttackDamage && Player.CountEnemyHeroesInRange(1000) <= 3)) { Cutlass.Cast(enemy); } } } var ItemGunblade = Player.SpellBook.Spells.Where(o => o != null && o.SpellData != null).FirstOrDefault(o => o.SpellData.Name == "HextechGunblade"); if (ItemGunblade != null) { Spell Gunblade = new Spell(ItemGunblade.Slot, 700); if (Menu["items"]["usegunblade"].Enabled && Gunblade.Ready) { var Enemies = GameObjects.EnemyHeroes.Where(t => t.IsValidTarget(Gunblade.Range, true) && !t.IsInvulnerable); foreach (var enemy in Enemies.Where( e => e.Health <= e.MaxHealth / 100 * (Menu["items"]["gunbladeslider"].Value))) { Gunblade.Cast(enemy); } } } }
static void HealUltManager(bool forceheal = false, bool forceult = false, Obj_AI_Hero target = null) { if (W.Ready) { if (Game.TickCount - LastHealDetection < 1000 && HealTarget.IsValidTarget(W.Range, false)) { var setvaluehealt = Getslider("hpct" + HealTarget.ChampionName); if (HealTarget.Health <= setvaluehealt) { W.Cast(HealTarget); } } } if (R.Ready) { if (Game.TickCount - LastUltDetection < 1000 && UltTarget.IsValidTarget(R.Range, false)) { var setvalueult = Getslider("upct" + UltTarget.ChampionName); if (UltTarget.Health <= setvalueult) { R.Cast(UltTarget); } } } if (forceheal && target != null && W.Ready && Player.Distance(target) <= W.Range) { W.CastOnUnit(target); return; } if (forceult && target != null && R.Ready && Player.Distance(target) <= R.Range) { if (debug()) { Console.WriteLine("Forceult"); } R.CastOnUnit(target); return; } if (GetBool("Healingon") && !GetBool("onlyhincdmg")) { var herolistheal = GameObjects.AllyHeroes .Where( h => !h.IsDead && GetBool("heal" + h.ChampionName) && h.HealthPercent() <= Getslider("hpct" + h.ChampionName) && Player.Distance(h) <= R.Range) .OrderByDescending(i => i.IsMe) .ThenBy(i => i.HealthPercent()); if (W.Ready) { if (herolistheal.Contains(Player) && !Player.IsRecalling()) { W.CastOnUnit(Player); return; } else if (herolistheal.Any()) { var hero = herolistheal.FirstOrDefault(); if (Player.Distance(hero) <= R.Range && !Player.IsRecalling() && !hero.IsRecalling()) { W.CastOnUnit(hero); return; } } } } if (GetBool("Ultingon") && !GetBool("onlyuincdmg")) { Console.WriteLine(Player.HealthPercent()); var herolist = GameObjects.AllyHeroes .Where( h => !h.IsDead && GetBool("ult" + h.ChampionName) && h.HealthPercent() <= Getslider("upct" + h.ChampionName) && Player.Distance(h) <= R.Range && Player.CountEnemyHeroesInRange(500) > 0).OrderByDescending(i => i.IsMe).ThenBy(i => i.HealthPercent()); if (R.Ready) { if (herolist.Contains(Player)) { if (debug()) { Console.WriteLine("regultself"); } R.CastOnUnit(Player); return; } else if (herolist.Any()) { var hero = herolist.FirstOrDefault(); if (Player.Distance(hero) <= R.Range) { if (debug()) { Console.WriteLine("regultotherorself"); } R.CastOnUnit(hero); return; } } } } }