private static void Combo() { Ulti(); float perc = (float)config.Item("minmana").GetValue <Slider>().Value / 100f; var minHit = config.Item("useemin").GetValue <Slider>().Value; Obj_AI_Hero target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical); UseItems(target); if (W.IsReady() && config.Item("usew").GetValue <bool>() && me.CountEnemysInRange((int)me.AttackRange) > 0 && me.Spellbook.GetSpell(SpellSlot.W).ManaCost <= me.Mana) { W.Cast(); } if (E.IsReady() && me.Distance(target.Position) < E.Range && CountBuff(E.Range) > 0 && ( (CountBuff(E.Range) >= minHit) || (Damage.GetSpellDamage(me, target, SpellSlot.E) >= target.Health) || (me.Distance(target) > config.Item("useEminr").GetValue <Slider>().Value&& me.Distance(target) < E.Range && CountBuff(E.Range) == 1))) { if (!(Q.IsReady() && me.Mana - me.Spellbook.GetSpell(SpellSlot.Q).ManaCost < me.MaxMana * perc) || !(W.IsReady() && me.Mana - me.Spellbook.GetSpell(SpellSlot.W).ManaCost < me.MaxMana * perc)) { E.Cast(); } } if (Q.IsReady() && config.Item("useq").GetValue <bool>() && me.Spellbook.GetSpell(SpellSlot.Q).ManaCost <= me.Mana) { Q.Cast(target, config.Item("packets").GetValue <bool>()); } }
private static void Game_OnGameUpdate(EventArgs args) { Config.Item("Small").ValueChanged += resetSmallText; if (Config.Item("Default").GetValue <bool>()) { Config.Item("Y-pos").SetValue(new Slider(0, 200, -1080)); Config.Item("X-pos").SetValue(new Slider(0, -1500, 400)); Config.Item("Range").SetValue(new Slider(2200, 0, 20000)); Config.Item("Default").SetValue(false); } range = Config.Item("Range").GetValue <Slider>().Value; try { if (Config.Item("Enabled").GetValue <bool>() && refresh && player.CountEnemysInRange(range) > 0 && countAllies(range) > 0) { teams = new Teams(); refresh = false; } } catch (Exception d) { Console.Write(d.ToString()); } }
private static bool Checkinrange(Obj_AI_Hero i) { if (i.CountEnemysInRange(750) >= 1 && i.CountEnemysInRange(750) < 3) { return(true); } return(false); }
private static void Game_OnGameUpdate(EventArgs args) { //Checks MegaGnar = player.HasBuff("gnartransform"); PacketCast = SKOMenu.Item("UsePacket").GetValue <bool>(); YMG = new Items.Item(3142, player.AttackRange + player.BoundingRadius); if (SKOMenu.Item("activeClear").GetValue <KeyBind>().Active) { Clear(); } var target = TargetSelector.GetTarget(MegaQ.Range, TargetSelector.DamageType.Physical); if (SKOMenu.Item("activeCombo").GetValue <KeyBind>().Active) { Combo(target); } if (SKOMenu.Item("activeHarass").GetValue <KeyBind>().Active) { Harass(target); } if (SKOMenu.Item("AutoR").GetValue <bool>() && player.CountEnemysInRange(500) >= SKOMenu.Item("MinRenemys").GetValue <Slider>().Value) { CastR(); } KillSteal(target); }
private static void Ulti() { if (!R.IsReady() || PingCasted || me.IsDead) { return; } foreach (var allyObj in ObjectManager.Get <Obj_AI_Hero>().Where(i => i.IsAlly && !i.IsMe && !i.IsDead && ((Checkinrange(i) && ((i.Health * 100 / i.MaxHealth) <= config.Item("atpercent").GetValue <Slider>().Value)) || (CheckCriticalBuffs(i) && i.CountEnemysInRange(600) < 1)))) { if (config.Item("user").GetValue <bool>() && R.IsReady() && me.CountEnemysInRange((int)E.Range) < 1 && !config.Item("ult" + allyObj.SkinName).GetValue <bool>()) { R.Cast(allyObj); return; } else { Game.PrintChat("<font color='#ff0000'> Use Ultimate (R) to help: {0}</font>", allyObj.ChampionName); for (Int32 i = 0; i < 2; i++) { Packet.S2C.Ping.Encoded(new Packet.S2C.Ping.Struct(allyObj.Position.X, allyObj.Position.Y, allyObj.NetworkId, 0, Packet.PingType.Fallback)).Process(); } } PingCasted = true; Utility.DelayAction.Add(5000, () => PingCasted = false); } }
private static void Combo() { Obj_AI_Hero target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical); if (target == null) { return; } if (config.Item("useItems").GetValue <bool>()) { CF.UseSpells(target); } bool hasFlash = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerFlash")) == SpellState.Ready; //bool hasIgnite = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerDot")) == SpellState.Ready; if (config.Item("usew").GetValue <bool>() && player.Distance(target.Position) < R.Range && W.IsReady()) { W.Cast(config.Item("packets").GetValue <bool>()); } if (config.Item("usee").GetValue <bool>() && E.IsReady()) { if (config.Item("useewall").GetValue <bool>()) { var bestpos = CF.bestVectorToPoppyFlash(target); float damage = (float)(CF.ComboDamage(target) + Damage.CalcDamage(player, target, Damage.DamageType.Magical, (eSecond[E.Level - 1] + 0.8f * player.FlatMagicDamageMod)) + (player.GetAutoAttackDamage(target) * 4)); float damageno = (float)(CF.ComboDamage(target) + (player.GetAutoAttackDamage(target) * 4)); if (config.Item("useeflash").GetValue <bool>() && hasFlash && !CheckWalls(player, target) && damage > target.Health && target.Health > damageno && CF.bestVectorToPoppyFlash(target).IsValid()) { player.Spellbook.CastSpell(player.GetSpellSlot("SummonerFlash"), bestpos); Utility.DelayAction.Add(100, () => E.CastOnUnit(target, config.Item("packets").GetValue <bool>())); } if (E.CanCast(target) && CheckWalls(player, target)) { E.CastOnUnit(target, config.Item("packets").GetValue <bool>()); } } else { if (E.CanCast(target)) { E.CastOnUnit(target, config.Item("packets").GetValue <bool>()); } } } if (config.Item("user").GetValue <bool>()) { if (R.IsReady() && player.Distance(target.Position) < E.Range && CF.ComboDamage(target) + player.GetAutoAttackDamage(target) * 5 < target.Health && (CF.ComboDamage(target) + player.GetAutoAttackDamage(target) * 3) * ultMod[R.Level - 1] > target.Health) { R.CastOnUnit(target, config.Item("packets").GetValue <bool>()); } } if (config.Item("userindanger").GetValue <Slider>().Value < player.CountEnemysInRange(R.Range)) { R.CastOnUnit(target, config.Item("packets").GetValue <bool>()); } }
public static void UseSpells(Obj_AI_Hero target) { if (player.Distance(target) < 400) { //tiamat if (Items.HasItem(3077) && Items.CanUseItem(3077)) { Items.UseItem(3077); } if (Items.HasItem(3074) && Items.CanUseItem(3074)) { Items.UseItem(3074); } } if (player.Distance(target) < 500 && player.Distance(target) > player.AttackRange + 100) { //randuin if (Items.HasItem(3143) && Items.CanUseItem(3143)) { Items.UseItem(3143); } } if (Items.HasItem(3180) && Items.CanUseItem(3180)) { if (player.Distance(target) < 525 && (player.CountEnemysInRange(525) > 1 || target.Health < Damage.GetItemDamage(player, target, Damage.DamageItems.OdingVeils))) { Items.UseItem(3180); } } if (Items.HasItem(3144) && Items.CanUseItem(3144)) { bilgewater.Cast(target); } if (Items.HasItem(3153) && Items.CanUseItem(3153) && player.Health < player.MaxHealth / 2) { botrk.Cast(target); } if (Items.HasItem(3146) && Items.CanUseItem(3146)) { hexgun.Cast(target); } if (Items.HasItem(Dfg.Id) && Items.CanUseItem(Dfg.Id)) { Dfg.Cast(target); } if (Items.HasItem(Bft.Id) && Items.CanUseItem(Bft.Id)) { Bft.Cast(target); } if (player.Spellbook.CanUseSpell(player.GetSpellSlot("summonerdot")) == SpellState.Ready) { if (player.Distance(target) < 650 && ComboDamage(target) >= target.Health) { player.Spellbook.CastSpell(player.GetSpellSlot("SummonerDot"), target); } } }
private static void Combo() { if (GetBool("UseQ") && Q.IsReady() && Q.InRange(Target.Position)) { Q.Cast(Target, GetBool("Packets")); } if (GetBool("UseW") && W.IsReady() && Player.Spellbook.GetSpell(SpellSlot.W).ToggleState == 1 && Player.CountEnemysInRange((int)W.Range) >= 1 && (Player.Mana / Player.MaxMana * 100) > GetSlider("ManaW")) { W.CastOnUnit(Player, GetBool("Packets")); } if (GetBool("UseE") && E.IsReady() && Player.CountEnemysInRange((int)E.Range) >= 1) { E.CastOnUnit(Player, GetBool("Packets")); } if (GetBool("UseR") && Player.CountEnemysInRange((int)R.Range) >= GetSlider("REnemies")) { R.CastOnUnit(Player, GetBool("Packets")); } }
private static void SwitchNoEn() { if (!IsMenuEnabled("SwitchQNoEn")) { return; } var range = IsFishBone() ? 525f + ObjectManager.Player.BoundingRadius + 65f : 525f + ObjectManager.Player.BoundingRadius + 65f + GetFishboneRange() + 20f; if (Player.CountEnemysInRange((int)range) != 0) { return; } if (IsFishBone()) { Q.Cast(); } }
public static void UseItems(Obj_AI_Hero target) { if (player.Distance(target) < hydra.Range) { if (Items.HasItem(tiamat.Id) && Items.CanUseItem(tiamat.Id)) { Items.UseItem(tiamat.Id); } if (Items.HasItem(hydra.Id) && Items.CanUseItem(hydra.Id)) { Items.UseItem(hydra.Id); } } if (Items.HasItem(randuins.Id) && Items.CanUseItem(randuins.Id)) { if (player.Distance(target) < randuins.Range && player.Distance(target) > player.AttackRange + 100) { Items.UseItem(randuins.Id); } } if (Items.HasItem(odins.Id) && Items.CanUseItem(odins.Id)) { if (player.Distance(target) < odins.Range && (player.CountEnemysInRange(odins.Range) > 1 || target.Health < Damage.GetItemDamage(player, target, Damage.DamageItems.OdingVeils))) { Items.UseItem(odins.Id); } } if (Items.HasItem(bilgewater.Id) && Items.CanUseItem(bilgewater.Id)) { bilgewater.Cast(target); } if (Items.HasItem(botrk.Id) && Items.CanUseItem(botrk.Id) && (player.Health < player.MaxHealth / 2 || Damage.GetItemDamage(player, target, Damage.DamageItems.Botrk) < target.Health)) { botrk.Cast(target); } if (Items.HasItem(hexgun.Id) && Items.CanUseItem(hexgun.Id)) { hexgun.Cast(target); } if (Items.HasItem(Dfg.Id) && Items.CanUseItem(Dfg.Id)) { Dfg.Cast(target); } if (Items.HasItem(Bft.Id) && Items.CanUseItem(Bft.Id)) { Bft.Cast(target); } }
private static void Combo(Obj_AI_Hero target) { if (Player.HasBuff("GalioIdolOfDurand")) { Orbwalker.SetMovement(false); } if (target.IsValidTarget()) { if (Q.IsReady() && Player.Distance(target) <= Q.Range && Config.Item("UseQCombo").GetValue <bool>()) { var qPred = Q.GetPrediction(target); if (qPred.Hitchance >= HitChance.High) { Q.Cast(qPred.CastPosition); } } if (E.IsReady() && Player.Distance(target) <= E.Range && Config.Item("UseECombo").GetValue <bool>()) { var ePred = E.GetPrediction(target); if (ePred.Hitchance >= HitChance.High) { E.Cast(ePred.CastPosition); } } if (Config.Item("UseWCombo").GetValue <bool>() && Config.Item("WMode").GetValue <StringList>().SelectedIndex == 0 && W.IsReady()) { W.Cast(Player); } if (R.IsReady() && Player.CountEnemysInRange(560) >= Config.Item("MinEnemys").GetValue <Slider>().Value&& Config.Item("UseRCombo").GetValue <bool>()) { if (Config.Item("UseWCombo").GetValue <bool>() && Config.Item("WMode").GetValue <StringList>().SelectedIndex == 1 && W.IsReady()) { W.Cast(Player); } R.Cast(target, PacketCast, true); } } }
private static void Combo() { Ulti(); float perc = (float)config.Item("minmana").GetValue <Slider>().Value / 100f; var minHit = config.Item("useemin").GetValue <Slider>().Value; Obj_AI_Hero target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical); if (config.Item("useItems").GetValue <bool>()) { ItemHandler.UseItems(target); } if (W.IsReady() && config.Item("usew").GetValue <bool>() && me.CountEnemysInRange((int)me.AttackRange) > 0 && me.Spellbook.GetSpell(SpellSlot.W).ManaCost <= me.Mana) { W.Cast(); } var buffs = CombatHelper.SejuaniCountFrostHero(E.Range); if (E.IsReady() && me.Distance(target.Position) < E.Range && buffs > 0 && ( (buffs > minHit) || (Damage.GetSpellDamage(me, target, SpellSlot.E) >= target.Health) || (me.Distance(target) > config.Item("useEminr").GetValue <Slider>().Value&& me.Distance(target) < E.Range && buffs == 1))) { if (!(Q.IsReady() && me.Mana - me.Spellbook.GetSpell(SpellSlot.Q).ManaCost < me.MaxMana * perc) || !(W.IsReady() && me.Mana - me.Spellbook.GetSpell(SpellSlot.W).ManaCost < me.MaxMana * perc)) { E.Cast(); } } if (Q.IsReady() && config.Item("useq").GetValue <bool>() && me.Spellbook.GetSpell(SpellSlot.Q).ManaCost <= me.Mana) { Q.Cast(target, config.Item("packets").GetValue <bool>()); } bool hasIgnite = me.Spellbook.CanUseSpell(me.GetSpellSlot("SummonerDot")) == SpellState.Ready; var ignitedmg = (float)me.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); if (ignitedmg > target.Health && hasIgnite && !E.CanCast(target) && !W.CanCast(target) && !Q.CanCast(target)) { me.Spellbook.CastSpell(me.GetSpellSlot("SummonerDot"), target); } }
private static void Combo(Obj_AI_Hero vTarget) { if (Config.SubMenu("Escape").Item("fizz").GetValue <bool>()) { if (ObjectManager.Get <Obj_AI_Hero>().Any(hero => vTarget != hero && hero.BaseSkinName == "Fizz" && !hero.IsTargetable && hero.Distance(_player) < E.Range && vTarget.Health > CalcDamage(vTarget))) { return; } } if (_igniteSlot != SpellSlot.Unknown && _player.Spellbook.CanUseSpell(_igniteSlot) == SpellState.Ready) { _player.Spellbook.CastSpell(_igniteSlot, vTarget); } if (CalcDamage(vTarget) > vTarget.Health && W.IsReady() && vTarget.CountEnemysInRange(700) < 3 && !vTarget.Position.UnderTurret(true) && Config.SubMenu("Combo").Item("UseW").GetValue <bool>()) { W.Cast(vTarget.ServerPosition, UsePackets()); } if (Config.Item("UseR").GetValue <bool>() && R.IsReady() && vTarget.Distance(_player.Position) <= R.Range) { if (R.GetDamage(vTarget) > vTarget.Health) { R.CastOnUnit(vTarget, UsePackets()); } } if (Config.SubMenu("Escape").Item("Zed").GetValue <bool>()) { if (!_player.HasBuff("zedulttargetmark", true)) { return; } foreach (var hero in ObjectManager.Get <Obj_AI_Hero>().Where(hero => hero.BaseSkinName == "Zed" && hero.IsTargetable && !W.IsReady() && _player.Distance(hero) <= hero.AttackRange + hero.BoundingRadius + _player.BoundingRadius + 50 && Game.Time - _zedTime > 3)) { R.CastOnUnit(hero, UsePackets()); } } }
public static void saveSould() { if (soul == null) { foreach (var ally in from ally in ObjectManager.Get <Obj_AI_Hero>().Where(tx => tx.IsAlly && !tx.IsDead && !tx.IsMe) where ObjectManager.Player.Distance(ally) <= SkillHandler.R.Range from buff in ally.Buffs where ally.HasBuff("kalistacoopstrikeally") select ally) { soul = ally; break; } } else { if ((soul.Health / soul.MaxHealth) > MenuHandler.Config.Item("soulHP").GetValue <Slider>().Value && soul.CountEnemysInRange((int)Orbwalking.GetRealAutoAttackRange(soul)) >= MenuHandler.Config.Item("soulEnemyCount").GetValue <Slider>().Value) { SkillHandler.R.Cast(Kalista.packetCast); } } }
private static void ComboMixed() { var UseR = Config.Item("UseR").GetValue <bool>(); var UseIgnite = Config.Item("UseIgnite").GetValue <bool>(); var UsePacket = Config.Item("UsePacket").GetValue <bool>(); if (target == null) { return; } if (UseIgnite && (IgniteKillable(target) || GetComboDamage(target) > target.Health)) { if (IgniteSlot != SpellSlot.Unknown && myHero.SummonerSpellbook.CanUseSpell(IgniteSlot) == SpellState.Ready && Vector3.Distance(myHero.Position, target.Position) <= 600) { myHero.SummonerSpellbook.CastSpell(IgniteSlot, target); } } if (Environment.TickCount - LastFlashTime < 1 && W.IsReady()) { W.CastOnUnit(target, UsePacket); } else { if (Q.IsKillable(target) && Q.IsReady()) { Q.CastOnUnit(target, UsePacket); } else if (E.IsKillable(target) && E.IsReady()) { E.CastOnUnit(target, UsePacket); } else if (W.IsKillable(target) && W.IsReady()) { W.CastOnUnit(target, UsePacket); } else if (Vector3.Distance(myHero.Position, target.Position) >= 575 && !myHero.IsFacing(target) && W.IsReady()) { W.CastOnUnit(target, UsePacket); } else { if (Q.IsReady() && W.IsReady() && E.IsReady() && GetComboDamage(target) > target.Health) { if (Q.IsReady()) { Q.CastOnUnit(target, UsePacket); } else if (R.IsReady() && UseR) { R.CastOnUnit(myHero, UsePacket); } else if (W.IsReady()) { W.CastOnUnit(target, UsePacket); } else if (E.IsReady()) { E.CastOnUnit(target, UsePacket); } } else if (Math.Abs(myHero.PercentCooldownMod) >= 0.2) { if (myHero.CountEnemysInRange(300) > 1) { if (LastCast == "Q") { if (Q.IsReady()) { Q.CastOnUnit(target, UsePacket); } if (R.IsReady() && UseR) { R.CastOnUnit(myHero, UsePacket); } if (!R.IsReady()) { W.CastOnUnit(target, UsePacket); } if (!R.IsReady() && !W.IsReady()) { E.CastOnUnit(target, UsePacket); } } else { Q.CastOnUnit(target, UsePacket); } } else { if (LastCast == "Q") { if (Q.IsReady()) { Q.CastOnUnit(target, UsePacket); } if (W.IsReady()) { W.CastOnUnit(target, UsePacket); } if (!W.IsReady()) { E.CastOnUnit(target, UsePacket); } if (!W.IsReady() && !E.IsReady() && UseR) { R.CastOnUnit(myHero, UsePacket); } } else if (Q.IsReady()) { Q.CastOnUnit(target, UsePacket); } } } else { if (Q.IsReady()) { Q.CastOnUnit(target, UsePacket); } else if (R.IsReady() && UseR) { R.CastOnUnit(myHero, UsePacket); } else if (E.IsReady()) { E.CastOnUnit(target, UsePacket); } else if (W.IsReady()) { W.CastOnUnit(target, UsePacket); } } } } }
private static void MoveTo(Vector3 position) { var delay = Menu.Item("orb_Misc_Humanizer").GetValue <Slider>().Value; if ((MyHero.ChampionName == "Katarina" || MyHero.ChampionName == "Velkoz") && delay < 400 && (R.IsReady() || MyHero.Spellbook.GetSpell(SpellSlot.R).State == SpellState.Surpressed) && MyHero.CountEnemysInRange(1000) > 0) { delay = 400; } if (Environment.TickCount - _lastMovement < delay) { return; } _lastMovement = Environment.TickCount; var holdAreaRadius = Menu.Item("orb_Misc_Holdzone").GetValue <Slider>().Value; if (MyHero.ServerPosition.Distance(position) < holdAreaRadius) { if (MyHero.Path.Count() > 1) { MyHero.IssueOrder(GameObjectOrder.HoldPosition, MyHero.Position); } return; } var point = MyHero.ServerPosition + 300 * (position.To2D() - MyHero.ServerPosition.To2D()).Normalized().To3D(); MyHero.IssueOrder(GameObjectOrder.MoveTo, point); }
public static void AntiGapcloser_OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (!Config.SubMenu("Escape").Item("gapcloser").GetValue <bool>() || gapcloser.Sender.Distance(_player.Position) > 700 || !Config.SubMenu("Combo").Item("UseW").GetValue <bool>()) { return; } if (W.IsReady()) { _time = Game.Time; if (CalcDamage(gapcloser.Sender) > gapcloser.Sender.Health && gapcloser.End.CountEnemysInRange(700) < 2 && !gapcloser.End.UnderTurret(true)) //NO YOU DONT.. run away ^^ { W.Cast(gapcloser.End); return; } foreach (var hero in ObjectManager.Get <Obj_AI_Hero>()) { if (W.GetDamage(hero) > hero.Health + 50 && hero.Distance(_player) < W.Range && hero.Position.CountEnemysInRange(700) < 3) // if anyone else is killable { W.Cast(hero.Position); return; } } var dada = new Vector2(gapcloser.End.Extend( _player.Position, _player.Distance(gapcloser.End) + W.Range).X, gapcloser.End.Extend( _player.Position, _player.Distance(gapcloser.End) + W.Range).Y); dada.Normalize(); if (!dada.IsWall() && !dada.To3D().UnderTurret(true) && dada.To3D().CountEnemysInRange(700) <= 1) //try to find better escape { W.Cast(dada); } else { Escape(); //use full escape mechanism } } else //if not killable or more then 2 enemies around.. { if (R.IsReady() && (Game.Time - _time > 1) && (CalcDamage(gapcloser.Sender) < gapcloser.Sender.Health) || _player.CountEnemysInRange(R.Range) > 2) { R.CastOnUnit(gapcloser.Sender, UsePackets()); } } }