public void TestPlayingUserTracking() { int id = 2000; AddRepeatStep("add some users", () => MultiplayerClient.AddUser(new APIUser { Id = id++ }), 5); checkPlayingUserCount(0); changeState(3, MultiplayerUserState.WaitingForLoad); checkPlayingUserCount(3); changeState(3, MultiplayerUserState.Playing); checkPlayingUserCount(3); changeState(3, MultiplayerUserState.Results); checkPlayingUserCount(0); changeState(6, MultiplayerUserState.WaitingForLoad); checkPlayingUserCount(6); AddStep("another user left", () => MultiplayerClient.RemoveUser((MultiplayerClient.Room?.Users.Last().User).AsNonNull())); checkPlayingUserCount(5); AddStep("leave room", () => MultiplayerClient.LeaveRoom()); checkPlayingUserCount(0); }
public void TestUserQuit() { foreach (int user in users) { AddStep($"mark user {user} quit", () => MultiplayerClient.RemoveUser(UserLookupCache.GetUserAsync(user).GetResultSafely().AsNonNull())); } }
public void TestMultipleUsers() { AddStep("add users", () => { MultiplayerClient.AddUser(new APIUser { Id = 2, Statistics = { GlobalRank = 1234 } }); MultiplayerClient.AddUser(new APIUser { Id = 3, Statistics = { GlobalRank = 3333 } }); MultiplayerClient.AddUser(new APIUser { Id = 4, Statistics = { GlobalRank = 4321 } }); // Remove the local user so only the ones above are displayed. MultiplayerClient.RemoveUser(API.LocalUser.Value); }); }
public void TestUserRemovedOnLeave() { var user = new APIUser { Id = 44 }; AddStep("add user", () => MultiplayerClient.AddUser(user)); AddAssert("room has 2 users", () => MultiplayerClient.Room?.Users.Count == 2); AddRepeatStep("remove user multiple times", () => MultiplayerClient.RemoveUser(user), 3); AddAssert("room has 1 user", () => MultiplayerClient.Room?.Users.Count == 1); }
public void TestSingleUser() { AddStep("add user", () => { MultiplayerClient.AddUser(new APIUser { Id = 2, Statistics = { GlobalRank = 1234 } }); // Remove the local user so only the one above is displayed. MultiplayerClient.RemoveUser(API.LocalUser.Value); }); }
public void TestRemoveUser() { APIUser secondUser = null; AddStep("add a user", () => { MultiplayerClient.AddUser(secondUser = new APIUser { Id = 3, Username = "******", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", }); }); AddStep("remove host", () => MultiplayerClient.RemoveUser(API.LocalUser.Value)); AddAssert("single panel is for second user", () => this.ChildrenOfType <ParticipantPanel>().Single().User.User == secondUser); }
public void TestRange(int min, int max) { AddStep("add users", () => { MultiplayerClient.AddUser(new APIUser { Id = 2, Statistics = { GlobalRank = min } }); MultiplayerClient.AddUser(new APIUser { Id = 3, Statistics = { GlobalRank = max } }); // Remove the local user so only the ones above are displayed. MultiplayerClient.RemoveUser(API.LocalUser.Value); }); }