/// <summary> /// Adds a step to create a new playlist item. /// </summary> private void addItemStep(bool expired = false) => AddStep("add item", () => MultiplayerClient.AddPlaylistItem(new MultiplayerPlaylistItem(new PlaylistItem { Beatmap = { Value = importedBeatmap }, BeatmapID = importedBeatmap.OnlineID, Expired = expired, PlayedAt = DateTimeOffset.Now })));
/// <summary> /// Adds a step to create a new playlist item. /// </summary> private void addItemStep(bool expired = false) => AddStep("add item", () => MultiplayerClient.AddPlaylistItem(new MultiplayerPlaylistItem(new PlaylistItem(importedBeatmap) { Expired = expired, PlayedAt = DateTimeOffset.Now })));