public void setMission(int num) { missions.MissionActiveID = num; int idByVideogame = missions.GetActualMissionByVideogame(); if (playMode == PlayModes.COMPETITION) { SocialEvents.OnMissionReady(num); } else { VideogameData vdata = videogamesData.GetActualVideogameData(); Mission mission = Data.Instance.missions.missions [num]; if (vdata.id == 0 && num > levelUnlocked_level_1) { levelUnlocked_level_1 = idByVideogame; PlayerPrefs.SetInt("levelUnlocked_level_1", idByVideogame); } else if (vdata.id == 1 && num > levelUnlocked_level_2) { levelUnlocked_level_2 = idByVideogame; PlayerPrefs.SetInt("levelUnlocked_level_2", idByVideogame); } } }
public void setMission(int num) { missions.MissionActiveID = num; int idByVideogame = missions.GetActualMissionByVideogame(); }