private void Update() { if (ErrorManager.HasError) { return; } DisposeDistance = SetDisposeDistance; MinDisposeMultiply = SetMinDisposeMultiply; GenerateDistance = SetGenerateDistance; MaxGeneratePlatforms = SetMaxGeneratePlatforms; Runner.PlayerController player = Player.Current; if (player == null) { ErrorManager.Show("ERROR", "player == null"); return; } float moveSpeed = Player.Speed * Time.deltaTime; Player.Move(moveSpeed); Generator.Generate(moveSpeed, player); Platforms.Move(moveSpeed, player); DisposedManager.Update(player); Missions.Dispatch("run", player.Distance); }
void Update() { if (States.Current == State.LOSE || States.Current == State.LOAD) { return; } //ARROWS if (Input.GetKeyDown(KeyCode.UpArrow)) { if (!Player.currentList[0].bInAir && !Player.isJumpPowerUp) { jumpCount++; Missions.Dispatch("jump", jumpCount); for (int i = 0; i < Player.currentList.Count; i++) { Player.currentList[i].doJump(); } } } if (Input.GetKeyDown(KeyCode.DownArrow)) { if (!Player.currentList[0].bInDuck && !Player.isJumpPowerUp) { slideCount++; Missions.Dispatch("slide", slideCount); for (int i = 0; i < Player.currentList.Count; i++) { Player.currentList[i].doSlide(); } } } if (Input.GetKeyDown(KeyCode.LeftArrow)) { Waypoint.changeWP(false); } if (Input.GetKeyDown(KeyCode.RightArrow)) { Waypoint.changeWP(true); } //TOUCH if (iTouchStateFlag == 0 && Input.GetMouseButtonDown(0)) { fInitialX = Input.mousePosition.x; fInitialY = Input.mousePosition.y; sSwipeDirection = SwipeDirection.Null; iTouchStateFlag = 1; } if (iTouchStateFlag == 1) { fFinalX = Input.mousePosition.x; fFinalY = Input.mousePosition.y; sSwipeDirection = swipeDirection(); if (sSwipeDirection != SwipeDirection.Null) { iTouchStateFlag = 2; switch (sSwipeDirection) { case SwipeDirection.Jump: if (!Player.currentList[0].bInAir && !Player.isJumpPowerUp) { jumpCount++; Missions.Dispatch("jump", jumpCount); for (int i = 0; i < Player.currentList.Count; i++) { Player.currentList[i].doJump(); } } break; case SwipeDirection.Duck: if (!Player.currentList[0].bInDuck && !Player.isJumpPowerUp) { slideCount++; Missions.Dispatch("slide", slideCount); for (int i = 0; i < Player.currentList.Count; i++) { Player.currentList[i].doSlide(); } } break; case SwipeDirection.Left: Waypoint.changeWP(false); break; case SwipeDirection.Right: Waypoint.changeWP(true); break; } } } if (iTouchStateFlag == 2 || Input.GetMouseButtonUp(0)) { iTouchStateFlag = 0; } }