private void IsHeroLifeZero() { if (this.hero.IsLife == true) { if (this.hero.Life == 0) { var skleton = new Skeleton(this.hero.X, this.hero.Y, this.hero.Width / 2, this.hero.Height - 10); DrawerDevice.AddObject(skleton); this.hero.IsLife = false; this.hero.Y = -200; } else { LivingCreaturesLifeRegen(this.hero); } } }