public void It_Should_Return_Zero_Given_A_Grid_Of_Dead_Cells() { var allDeadGrid = GridCreator.GetAllDeadGrid(); Assert.False(_fourOrMoreActiveNeighboursRequirement.HasMet(allDeadGrid)); }
public void It_Should_Return_False_Given_An_Active_Center_Cell() { var allDeadGrid = GridCreator.GetAllDeadGrid(); Assert.False(_aliveCenterCellRequirement.HasMet(allDeadGrid)); }