public void GetNextCellState_Should_Return_Next_State_Given_Different_Grids(ReadOnlyGrid grid, bool expected) { var allAliveGrid = GridCreator.GetAllAliveGrid(); Assert.AreEqual(expected, allAliveGrid.Equals(grid)); }
public void It_Should_Return_True_Given_A_Grid_Of_Active_Cells() { var allAliveGrid = GridCreator.GetAllAliveGrid(); Assert.True(_fourOrMoreActiveNeighboursRequirement.HasMet(allAliveGrid)); }