public void GetNextCellState_Should_Return_Next_State_Given_Different_Grids(ReadOnlyGrid grid, bool expected)
        {
            var allAliveGrid = GridCreator.GetAllAliveGrid();

            Assert.AreEqual(expected, allAliveGrid.Equals(grid));
        }
        public void It_Should_Return_True_Given_A_Grid_Of_Active_Cells()
        {
            var allAliveGrid = GridCreator.GetAllAliveGrid();

            Assert.True(_fourOrMoreActiveNeighboursRequirement.HasMet(allAliveGrid));
        }