void Update() { // Check for next scene indicator if (Input.GetKeyDown("t")) { dungeonPlayerScene(); } if (Application.loadedLevel == 1 && !built) { GameObject go = GameObject.Find("GridManager"); GridCreator gc = (GridCreator)go.GetComponent(typeof(GridCreator)); gc.BuildGrid(); built = true; } if (Application.loadedLevel == 2 && !built) { //if (size != 0) { GameObject go = GameObject.Find("GridManager"); GridCreator gc = (GridCreator)go.GetComponent(typeof(GridCreator)); gc.BuildGrid(); built = true; //} } }
public void load() { rd = SaveLoad.load(); GridCreator gc = (GridCreator)gameObject.GetComponent(typeof(GridCreator)); GameObject[] tiles = GameObject.FindGameObjectsWithTag("Tile"); foreach (GameObject item in tiles) { Destroy(item); } //gc.BuildGrid (size); gc.BuildGrid(); }