private static void SetXmlNodeMD5(XmlElement node, string relativePath) { var exportPath = bundleExportFolder + relativePath; if (!File.Exists(exportPath)) { return; } string md5 = GameTools.GetFileMD5(exportPath); node.SetAttribute("md5", md5); }
private static void SetXmlNodeMD5(XmlElement node, string relativePath) { var exportPath = bundleExportFolder + relativePath; if (!File.Exists(exportPath)) { return; } string md5 = GameTools.GetFileMD5(exportPath); node.SetAttribute("md5", md5); }