private void onNPCShop(Variant msgData) { NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_CARRCHIEF, this, GameTools.CreateSwitchData("on_npcshop_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_carrchief_res(msgData); }
private void enter_lvl_res(Variant msgData) { Debug.Log("Level Enter ==============================="); Debug.Log(msgData.dump()); uint ltpid = msgData["ltpid"]; Variant variant = SvrLevelConfig.instacne.get_level_data(ltpid); bool flag = variant.ContainsKey("public") && variant["public"] == 1; if (flag) { this.is_open = true; } else { this.is_open = false; } bool flag2 = variant.ContainsKey("shengwu"); if (flag2) { this.open_pic = true; string text = variant["icon"]; this.codes = text.Split(new char[] { ',' }); this.icon1 = variant["des"]; this.codess = this.icon1.Split(new char[] { ',' }); } a3_counterpart.lvl = msgData["diff_lvl"]; NetClient.instance.dispatchEvent(GameEvent.Create(242u, this, GameTools.CreateSwitchData("on_enter_lvl_res", msgData), false)); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LVL_BROADCAST, this, GameTools.CreateSwitchData("on_lvl_broadcast_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_lvl_broadcast_res(msgData); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LVL_PVPINFO_BOARD_RES, this, GameTools.CreateSwitchData("lvl_pvpinfo_board_msg", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.lvl_pvpinfo_board_msg(msgData); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_ON_ARENA, this, GameTools.CreateSwitchData("on_arena_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_Arena.on_arena_res(msgData); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_ON_BATTLE_DO_RES, this, GameTools.CreateSwitchData("on_battle_do_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_battle_do_res(msgData); }
private void lvl_side_info(Variant msgData) { NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LVL_SIDE_INFO, this, GameTools.CreateSwitchData("on_lvl_side_info", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_lvl_side_info(msgData); }
private void lvl_pvpinfo_board_res(Variant msgData) { NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LVL_PVPINFO_BOARD_RES, this, GameTools.CreateSwitchData("lvl_pvpinfo_board_msg", msgData)) ); TeamProxy.getInstance().dispatchEvent(GameEvent.Create(PKG_NAME.S2C_LVL_PVPINFO_BOARD_RES, this, msgData)); }
override protected void _onProcess() { //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_enter_lvl_res(msgData); (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_ENTER_LVL_RES, this, GameTools.CreateSwitchData("on_enter_lvl_res", msgData)) ); }
private void lvl_broadcast(Variant msgData) { NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LVL_BROADCAST, this, GameTools.CreateSwitchData("on_lvl_broadcast_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_lvl_broadcast_res(msgData); }
private void get_lvlmis_res(Variant msgData) { //GameSession(this.session).logicClient.logicInGame.lgGD_levels.get_lvlmis_res(msgData); NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_GET_LVLMIS_RES, this, GameTools.CreateSwitchData("get_lvlmis_res", msgData)) ); }
private void on_battle_do_res(Variant msgData) { NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_ON_BATTLE_DO_RES, this, GameTools.CreateSwitchData("on_battle_do_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_battle_do_res(msgData); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LEAVE_LVL_RES, this, GameTools.CreateSwitchData("on_leave_lvl", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_leave_lvl(); }
private void close_lvl_res(Variant msgData) { NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_CLOSE_LVL_RES, this, GameTools.CreateSwitchData("on_close_lvl_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_close_lvl_res(msgData); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LVL_SIDE_INFO, this, GameTools.CreateSwitchData("on_lvl_side_info", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_lvl_side_info(msgData); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LVL_GET_PRIZE_RES, this, GameTools.CreateSwitchData("lvl_get_prize_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.lvl_get_prize_res(msgData); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_GET_ASSOCIATE_LVLS_RES, this, GameTools.CreateSwitchData("get_associate_lvls_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.get_associate_lvls_res(msgData); }
private void mod_lvl_selfpvpinfo(Variant msgData) { NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_MOD_LVL_SELFPVPINFO, this, GameTools.CreateSwitchData("mod_lvl_selfpvpinfo", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.mod_lvl_selfpvpinfo(msgData); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_CARRCHIEF, this, GameTools.CreateSwitchData("on_carrchief_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_carrchief_res(msgData); }
private void on_arena(Variant msgData) { NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_ON_ARENA, this, GameTools.CreateSwitchData("on_arena_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_Arena.on_arena_res(msgData); }
private void get_associate_lvls_res(Variant msgData) { int res = msgData["res"]; switch (res) { case 3: int camid = msgData["trig_id"]; //检测是否有摄像机动画 SceneCamera.CheckTrrigerCam(camid); //检测是否有剧情对白 if (a3_trrigerDialog.instance != null) { a3_trrigerDialog.instance.CheckDialog(camid); } break; } if (GameRoomMgr.getInstance().onLevelStatusChanges(msgData)) { return; } NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_GET_ASSOCIATE_LVLS_RES, this, GameTools.CreateSwitchData("get_associate_lvls_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.get_associate_lvls_res(msgData); }
private void leave_lvl_res(Variant msgData) { MapModel.getInstance().curLevelId = 0; InterfaceMgr.doCommandByLua("MapModel:getInstance().getcurLevelId", "model/MapModel", 0); NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LEAVE_LVL_RES, this, GameTools.CreateSwitchData("on_leave_lvl", msgData)) ); }
override protected void _onProcess() { (session as ClientSession).g_mgr.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LVL_ERR_MSG, this, GameTools.CreateSwitchData("on_lvl_err_msg", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_lvl_err_msg(msgData); //通知ai //GameSession(this.session).logicClient.logicInGame.AIPly.onLvlErr(msgData.res); }
private void create_lvl_res(Variant msgData) { debug.Log("Level Create ==============================="); debug.Log(msgData.dump()); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_create_lvl_res(msgData); NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_CREATE_LVL_RES, this, GameTools.CreateSwitchData("on_create_lvl_res", msgData)) ); }
private void lvl_err_msg(Variant msgData) { NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_LVL_ERR_MSG, this, GameTools.CreateSwitchData("on_lvl_err_msg", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_lvl_err_msg(msgData); //通知ai //GameSession(this.session).logicClient.logicInGame.AIPly.onLvlErr(msgData.res); }
private void leave_lvl_res(Variant msgData) { MapModel.getInstance().curLevelId = 0u; InterfaceMgr.doCommandByLua("MapModel:getInstance().getcurLevelId", "model/MapModel", new object[] { 0 }); NetClient.instance.dispatchEvent(GameEvent.Create(250u, this, GameTools.CreateSwitchData("on_leave_lvl", msgData), false)); }
private void enter_lvl_res(Variant msgData) { debug.Log("Level Enter ==============================="); debug.Log(msgData.dump()); uint ltpid = msgData["ltpid"]; Variant d = SvrLevelConfig.instacne.get_level_data(ltpid); if (d.ContainsKey("public") && d["public"] == 1) { is_open = true; } else { is_open = false; } if (d.ContainsKey("shengwu")) { if (d["shengwu"] == 1) { open_pic = true; string icon = d["icon"]; codes = icon.Split(','); icon1 = d["des"]; codess = icon1.Split(','); } else { open_pic1 = true; string icon = d["icon"]; codes = icon.Split(','); icon1 = d["des"]; codess = icon1.Split(','); } } if (ltpid == 107 || ltpid == 9000)//竞技场 据点战场 { starTime = msgData["start_tm"]._int64; // Debug.LogError("UUUU"+ (wait -( muNetCleint.instance.CurServerTimeStamp-msgData["start_tm"]._int64 ))); } if (ltpid == 8000)//城战 { A3_cityOfWarModel.getInstance().starTime = msgData["start_tm"]._int64; A3_cityOfWarModel.getInstance().endTime = msgData["end_tm"]._int64; } a3_counterpart.lvl = msgData["diff_lvl"]; //GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_enter_lvl_res(msgData); NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_ENTER_LVL_RES, this, GameTools.CreateSwitchData("on_enter_lvl_res", msgData)) ); }
private void get_associate_lvls_res(Variant msgData) { int num = msgData["res"]; int num2 = num; if (num2 == 3) { int num3 = msgData["trig_id"]; SceneCamera.CheckTrrigerCam(num3); bool flag = a3_trrigerDialog.instance != null; if (flag) { a3_trrigerDialog.instance.CheckDialog(num3); } } bool flag2 = GameRoomMgr.getInstance().onLevelStatusChanges(msgData); if (!flag2) { NetClient.instance.dispatchEvent(GameEvent.Create(243u, this, GameTools.CreateSwitchData("get_associate_lvls_res", msgData), false)); } }
protected override void _onProcess() { (this.session as ClientSession).g_mgr.dispatchEvent(GameEvent.Create(247u, this, GameTools.CreateSwitchData("on_lvl_side_info", this.msgData), false)); }
protected override void _onProcess() { (this.session as ClientSession).g_mgr.dispatchEvent(GameEvent.Create(232u, this, GameTools.CreateSwitchData("on_clanter_res", this.msgData), false)); }