private void Update() { if (!endCutScene) { if (MonoBehaviourSingleton <UIManager> .I.loading.downloadGaugeVisible) { downloadGaugeDisplayTimer -= Time.get_deltaTime(); if (downloadGaugeDisplayTimer <= 0f) { downloadGaugeDisplayTimer = 0f; MonoBehaviourSingleton <UIManager> .I.loading.downloadGaugeVisible = false; } } if (isAnimationStarted) { GameSceneManager i = MonoBehaviourSingleton <GameSceneManager> .I; if (!i.isChangeing && isRegisted) { bool flag = i.GetCurrentSectionName() == "Opening"; if (cutSceneAnimation == null) { if (i.IsEventExecutionPossible() && flag) { GoEventTutorial(); } } else if (!cutSceneAnimation.get_isPlaying()) { if (i.IsEventExecutionPossible() && flag) { GoEventTutorial(); } } else if (MonoBehaviourSingleton <InputManager> .I.IsTouch() && MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSection() == this) { if (MonoBehaviourSingleton <PredownloadManager> .IsValid() && !MonoBehaviourSingleton <PredownloadManager> .I.isLoadingInOpening) { MonoBehaviourSingleton <GameSceneManager> .I.ChangeScene("Title", "OpeningSkipConfirm", UITransition.TYPE.CLOSE, UITransition.TYPE.OPEN, false); } else if (!MonoBehaviourSingleton <UIManager> .I.loading.downloadGaugeVisible) { MonoBehaviourSingleton <UIManager> .I.loading.downloadGaugeVisible = true; downloadGaugeDisplayTimer = 1f; } } } } } }