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C# (CSharp) GameModeManager.SwitchMode示例
编程语言:
C# (CSharp)
类/类型:
GameModeManager
方法/功能:
SwitchMode
hotexamples.com的示例:
1
C# (CSharp) GameModeManager.SwitchMode - 已找到1个示例
。这些是从开源项目中提取的最受好评的
GameModeManager.SwitchMode
来自程序包 GameProject现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
GetGameType(8)
Instance(7)
GetGameMode(6)
GetQuestionSize(5)
SetGameMode(5)
SetSceneMode(4)
IsTurnBaseMode(4)
getInstance(4)
Get(3)
SetGameFinished(3)
GetScriptFile(3)
SetGameType(3)
SetTimeAttackMode(3)
SetQuestionSize(3)
GetGameModeDetail(3)
SetMode(3)
Is(3)
IsGameFinished(2)
GetGameTypeAvailabilities(2)
isPaused(2)
GetCurrentDay(2)
IsTimeAttackMode(2)
IsSinglePlayer(2)
SetSurvival(1)
SetTurnBaseMode(1)
SetTutorialFirstTime(1)
SetGameTimer(1)
DetermineNextAction(1)
SetWinState(1)
ShouldCreateNameTagsForOtherPlayers(1)
StartGame(1)
SubscribeForGameModeChanges(1)
TrySetState(1)
TrySetTimePassed(1)
Update(1)
UpdateBoatProgress(1)
UpdateScore(1)
UpdateState(1)
enableSelectionMode(1)
getCurrentMode(1)
setCurrentMode(1)
SwitchMode(1)
ProcessCommands(1)
SetDay(1)
GetSupportedMapsForGameMode(1)
DispatchGameWin(1)
FindSpawnPosition(1)
GameOver(1)
GetActiveGameRuleValueOrDefault(1)
GetCommands(1)
常用方法
GetGameType (8)
Instance (7)
GetGameMode (6)
GetQuestionSize (5)
SetGameMode (5)
SetSceneMode (4)
IsTurnBaseMode (4)
getInstance (4)
Get (3)
SetGameFinished (3)
常用方法
GetScriptFile (3)
SetGameType (3)
SetTimeAttackMode (3)
SetQuestionSize (3)
GetGameModeDetail (3)
SetMode (3)
Is (3)
IsGameFinished (2)
GetGameTypeAvailabilities (2)
isPaused (2)
GetCurrentDay (2)
IsTimeAttackMode (2)
IsSinglePlayer (2)
SetSurvival (1)
SetTurnBaseMode (1)
SetTutorialFirstTime (1)
SetGameTimer (1)
DetermineNextAction (1)
SetWinState (1)
ShouldCreateNameTagsForOtherPlayers (1)
常用方法
GetCurrentDay (2)
IsTimeAttackMode (2)
IsSinglePlayer (2)
SetSurvival (1)
SetTurnBaseMode (1)
SetTutorialFirstTime (1)
SetGameTimer (1)
DetermineNextAction (1)
SetWinState (1)
ShouldCreateNameTagsForOtherPlayers (1)
StartGame (1)
SubscribeForGameModeChanges (1)
TrySetState (1)
TrySetTimePassed (1)
Update (1)
UpdateBoatProgress (1)
UpdateScore (1)
UpdateState (1)
enableSelectionMode (1)
getCurrentMode (1)
setCurrentMode (1)
SwitchMode (1)
ProcessCommands (1)
SetDay (1)
GetSupportedMapsForGameMode (1)
DispatchGameWin (1)
FindSpawnPosition (1)
GameOver (1)
GetActiveGameRuleValueOrDefault (1)
GetCommands (1)
常用方法
StartGame (1)
SubscribeForGameModeChanges (1)
TrySetState (1)
TrySetTimePassed (1)
Update (1)
UpdateBoatProgress (1)
UpdateScore (1)
UpdateState (1)
enableSelectionMode (1)
getCurrentMode (1)
setCurrentMode (1)
SwitchMode (1)
ProcessCommands (1)
SetDay (1)
GetSupportedMapsForGameMode (1)
DispatchGameWin (1)
FindSpawnPosition (1)
GameOver (1)
GetActiveGameRuleValueOrDefault (1)
GetCommands (1)
GetCurrentDayRange (1)
GetGameModeName (1)
GetHumanReadableNameForMap (1)
GetMode (1)
GetPokemonDataFile (1)
GetState (1)
GetStatus (1)
GetTimePassed (1)
SetCreative (1)
Init (1)
IsActive (1)
IsMultiplayer (1)
IsTutorialFirstTime (1)
LoadGameModes (1)
LoadPawnData (1)
DispatchGameLose (1)
Purge (1)
Reset (1)
RunCompleted (1)
Save (1)
GameModeManager Class Documentation
示例#1
0
显示文件
public void EndBattle() { gameModeManager.SwitchMode(GameMode.Move); }