public void SetRadioButton(string btnName) { if (btnName.Contains("TimeAttack")) { timeAttackBtn.GetComponent <RadioButtonController>().selectBtn.SetActive(true); turnBaseBtn.GetComponent <RadioButtonController>().selectBtn.SetActive(false); GameModeManager.SetTimeAttackMode(); } else if (btnName.Contains("TurnBase")) { timeAttackBtn.GetComponent <RadioButtonController>().selectBtn.SetActive(false); turnBaseBtn.GetComponent <RadioButtonController>().selectBtn.SetActive(true); GameModeManager.SetTurnBaseMode(); } userselectmode = btnName; }