public void CreatePlayer(string currentSelectedPlayer) { string[] words = currentSelectedPlayer.Split(' '); playerRef = PhotonNetwork.Instantiate(Path.Combine(words[0], words[1]), _gameModeManager.FindSpawnPosition(currentSelectedTeam), Quaternion.identity); PlayerController pc = playerRef.GetComponent <PlayerController>(); pc.AssignTeam(currentSelectedTeam); charPickScreen.SetActive(false); }