public void Init() { GameData.instance.atTitleScreen = true; tutanim.SetTrigger("reset"); cursor.SetActive(false); MathE.Clamp(ref selectedOption, 0, 3); cursor.SetPosition(8, 120 - 16 * selectedOption); }
public IEnumerator Initialize() { StartCoroutine(WhatDoText()); cursor.SetActive(true); UpdateBagScreen(); cursor.SetPosition(8, 120 - 16 * selectedOption); currentMenu = mainwindow; yield return(0); }
public IEnumerator WildBattleStart() { //enemy x pos starts at -28, and goes to 124 //player x pos starts at 188, and goes to 36 UpdatePokeBallUI(); UpdateStatsUI(); playerObject.SetActive(true); enemyMonObject.SetActive(true); float initialTimer = 0f; while (initialTimer < 1.2f) { initialTimer += Time.deltaTime; playerObject.transform.localPosition = Vector3.Lerp(new Vector3(188, 76, 0), new Vector3(38, 76, 0), initialTimer / 1.2f); enemyMonObject.transform.localPosition = Vector3.Lerp(new Vector3(-28, 116, 0), new Vector3(124, 116, 0), initialTimer / 1.2f); yield return(new WaitForEndOfFrame()); } yield return(StartCoroutine(SoundManager.instance.PlayCryCoroutine(PokemonData.MonToID(enemymon.name) - 1))); battleoverlay.sprite = battleOverlaySprites[0]; playerpokeballs.SetActive(true); Dialogue.instance.fastText = true; yield return(Dialogue.instance.text("Wild " + enemyMons[0].nickname + "\\lappeared!")); enemystatsObject.SetActive(true); playerpokeballs.SetActive(false); battleoverlay.sprite = battleOverlaySprites[3]; initialTimer = 0f; yield return(new WaitForSeconds(1f)); playermon = GameData.instance.party[0]; enemymon = enemyMons[0]; Dialogue.instance.keepTextOnScreen = true; Dialogue.instance.needButtonPress = false; yield return(Dialogue.instance.text("Go! " + playermon.nickname + "!")); while (initialTimer < 0.6f) { initialTimer += Time.deltaTime; playerObject.transform.localPosition = Vector3.Lerp(new Vector3(38, 76, 0), new Vector3(-26, 76, 0), initialTimer / 0.6f); yield return(new WaitForEndOfFrame()); } battleMainAnim.SetTrigger("sendOutMon"); yield return(new WaitForSeconds(1f)); while (SoundManager.instance.isPlayingCry) { yield return(new WaitForEndOfFrame()); } Dialogue.instance.Deactivate(); selectedOption = 0; battleState = BattleState.PlayerTurn; currentmenu = battlemenu; cursor.SetActive(true); }
public IEnumerator Initialize() { Dialogue.instance.fastText = true; yield return(Dialogue.instance.text("What do you want\nto do?", true)); cursor.SetActive(true); UpdateBagScreen(); cursor.SetPosition(8, 120 - 16 * selectedOption); currentMenu = mainwindow; }
public void CloseMenus() { Inputs.Enable("start"); bag.Close(); cursor.SetActive(false); startMenuActive = false; mainMenu.selectedOption = 0; mainMenu.Close(); }
public void UpdateMainMenu() { selectedOption = selectedMon; cursor.SetActive(true); for (int l = 0; l < 6; l++) { partyslots[l].SetActive(false); } for (int i = 0; i < GameData.instance.party.Count; i++) { if (i == 0) { numberofPokemon = 0; } if (GameData.instance.party[i].name != "") { partyslots[i].SetActive(true); numberofPokemon++; } } UpdateMenus(); }
// Update is called once per frame void Update() { if (Inputs.pressed("a")) { if (MainMenu.instance.currentmenu == MainMenu.instance.badgesmenu) { SoundManager.instance.PlayABSound(); MainMenu.instance.currentmenu = MainMenu.instance.thismenu; Inputs.Enable("start"); cursor.SetActive(true); this.gameObject.SetActive(false); } } }
// Use this for initialization // Update is called once per frame void Update() { if (isLowerCase) { nameselectscreen.sprite = lowercase; } else { nameselectscreen.sprite = uppercase; } displaytext.text = futureName; if (BeginHandler.instance.givingRedAName || BeginHandler.instance.givingGaryAName) { maxNameSize = 7; } else { maxNameSize = 10; } if (currentYselection == 5) { currentXselection = 0; } cursor.SetPosition(8 + 16 * currentXselection, 96 - 16 * currentYselection); if (Inputs.pressed("right")) { if (currentYselection != 5) { currentXselection++; } } if (Inputs.pressed("left")) { if (currentYselection != 5) { currentXselection--; } } if (Inputs.pressed("up")) { currentYselection--; } if (Inputs.pressed("down")) { currentYselection++; } MathE.Wrap(ref currentXselection, 0, 8); MathE.Wrap(ref currentYselection, 0, 5); if (Inputs.pressed("b")) { if (futureName.Length > 0) { futureName = futureName.Remove(futureName.Length - 1); } } if (Inputs.pressed("start")) { if (futureName.Length != 0) { if (BeginHandler.instance.givingRedAName) { GameData.instance.playerName = futureName; BeginHandler.instance.tutanim.SetTrigger("transition"); Dialogue.instance.enabled = true; BeginHandler.instance.givingRedAName = false; this.gameObject.SetActive(false); } if (BeginHandler.instance.givingGaryAName) { GameData.instance.rivalName = futureName; BeginHandler.instance.tutanim.SetTrigger("transition"); Dialogue.instance.enabled = true; BeginHandler.instance.givingGaryAName = false; this.gameObject.SetActive(false); } BeginHandler.instance.currentmenu = null; } } if (Inputs.pressed("a")) { if (currentXselection == 8 && currentYselection == 4) { if (futureName.Length != 0) { if (BeginHandler.instance.givingRedAName) { GameData.instance.playerName = futureName; BeginHandler.instance.tutanim.SetTrigger("transition"); Dialogue.instance.enabled = true; BeginHandler.instance.givingRedAName = false; cursor.SetActive(false); this.gameObject.SetActive(false); } if (BeginHandler.instance.givingGaryAName) { GameData.instance.rivalName = futureName; BeginHandler.instance.tutanim.SetTrigger("transition"); Dialogue.instance.enabled = true; BeginHandler.instance.givingGaryAName = false; cursor.SetActive(false); this.gameObject.SetActive(false); } BeginHandler.instance.currentmenu = null; } } else { if (currentXselection == 0 && currentYselection == 5) { isLowerCase = !isLowerCase; } else if (futureName.Length == maxNameSize) { return; } else { futureName += currentYselection < 3 && isLowerCase ? characters[currentYselection, currentXselection].ToLower() : characters[currentYselection, currentXselection]; } } } }
// Use this for initialization // Update is called once per frame void Update() { if (deactivated && !Player.disabled) { Player.disabled = true; } buycoinstext [0].text = GameData.instance.money.ToString(); buycoinstext [1].text = GameData.instance.coins.ToString(); if (!finishedThePrompt) { if (Inputs.pressed("a")) { finishedThePrompt = true; StopAllCoroutines(); Inputs.dialogueCheck = false; dialoguetext.text = ""; cursor.SetActive(false); } if (Inputs.pressed("b")) { switch (taskType) { case 0: selectedOption = 1; break; case 1: selectedOption = 3; break; } StopAllCoroutines(); Inputs.dialogueCheck = false; dialoguetext.text = ""; cursor.SetActive(false); finishedThePrompt = true; } if (Inputs.pressed("down")) { selectedOption++; switch (taskType) { case 0: MathE.Clamp(ref selectedOption, 0, 1); cursor.SetPosition(120, 72 - 16 * selectedOption); break; case 1: MathE.Clamp(ref selectedOption, 0, 2); cursor.SetPosition(120, 40 - 16 * selectedOption); break; } } if (Inputs.pressed("up")) { selectedOption--; switch (taskType) { case 0: MathE.Clamp(ref selectedOption, 0, 1); cursor.SetPosition(120, 72 - 16 * selectedOption); break; case 1: MathE.Clamp(ref selectedOption, 0, 2); cursor.SetPosition(120, 40 - 16 * selectedOption); break; } } } if (GameData.instance.textChoice == 2) { scrollequation = 3 * 0.016f; } if (GameData.instance.textChoice == 1) { scrollequation = 2f * 0.016f; } if (GameData.instance.textChoice == 0) { scrollequation = 1f * 0.016f; } }
IEnumerator MainUpdate() { if (currentBagPosition == 0) { offscreenindexup = -1; offscreenindexdown = 3; } amountText.text = amountToTask.ToString(); if (currentMenu == quantitymenu && Dialogue.instance.finishedText) { if (Inputs.pressed("down")) { amountToTask--; } if (Inputs.pressed("up")) { amountToTask++; } if (amountToTask < 1) { amountToTask = maximumItem; } if (amountToTask > maximumItem) { amountToTask = 1; } } if (currentMenu == itemwindow && Dialogue.instance.finishedText) { if (Inputs.pressed("down")) { currentBagPosition++; if (currentBagPosition == offscreenindexdown && currentBagPosition <= Items.instance.items.Count && Items.instance.items.Count > 3) { offscreenindexup++; offscreenindexdown++; } MathE.Clamp(ref currentBagPosition, 0, Items.instance.items.Count); UpdateBagScreen(); } if (Inputs.pressed("up")) { currentBagPosition--; if (currentBagPosition == offscreenindexup && offscreenindexup > -1) { offscreenindexup--; offscreenindexdown--; } MathE.Clamp(ref currentBagPosition, 0, Items.instance.items.Count); UpdateBagScreen(); } if (currentBagPosition != Items.instance.items.Count) { maximumItem = Items.instance.items [currentBagPosition].quantity; } else { maximumItem = 0; } } if (currentMenu == null && (currentMenu != quantitymenu || currentMenu != itemwindow)) { } else { if (currentMenu == usetossmenu && Dialogue.instance.finishedText) { if (Inputs.pressed("down")) { selectedOption++; MathE.Clamp(ref selectedOption, 0, 1); UpdateUseTossScreen(); } if (Inputs.pressed("up")) { selectedOption--; MathE.Clamp(ref selectedOption, 0, 1); UpdateUseTossScreen(); } } } if (Inputs.pressed("select") && Dialogue.instance.finishedText && currentBagPosition != Items.instance.items.Count) { if (!switching) { switching = true; selectCursor.gameObject.SetActive(true); selectBag = currentBagPosition; UpdateBagScreen(); } else { //our Bag selectCursor.gameObject.SetActive(false); Item item = Items.instance.items[selectBag]; Items.instance.items[selectBag] = Items.instance.items[currentBagPosition]; Items.instance.items[currentBagPosition] = item; switching = false; UpdateBagScreen(); } } if (Dialogue.instance.finishedText) { if (Inputs.pressed("a")) { SoundManager.instance.PlayABSound(); if (currentMenu == itemwindow) { if (currentBagPosition == Items.instance.items.Count) { MainMenu.instance.selectedOption = 0; MainMenu.instance.currentmenu = MainMenu.instance.thismenu; this.gameObject.SetActive(false); } else { amountToTask = 1; usetossmenu.SetActive(true); UpdateUseTossScreen(); switching = false; selectCursor.gameObject.SetActive(true); cursor.SetActive(true); currentMenu = usetossmenu; } } else if (currentMenu == usetossmenu) { if (selectedOption == 0) { if (Items.instance.items.Count > 0) { ItemMode1(); Player.instance.UseItem(Items.instance.items [currentBagPosition].name); } } if (selectedOption == 1) { if (Items.instance.items.Count > 0) { ItemMode2(); quantitymenu.SetActive(true); currentMenu = quantitymenu; } } } else if (currentMenu == quantitymenu) { if (ItemMode == 1) { //use item } if (ItemMode == 2) { if (!Items.instance.items[currentBagPosition].isKeyItem) { yield return(Dialogue.instance.text("Is it OK to toss \\l" + Items.instance.items[currentBagPosition].name + "?")); yield return(StartCoroutine(Dialogue.instance.prompt())); if (Dialogue.instance.selectedOption == 0) { yield return(Dialogue.instance.text("Threw away " + Items.instance.items[currentBagPosition].name + ".")); StartCoroutine(TossItem()); } else { Dialogue.instance.Deactivate(); UpdateBagScreen(); cursor.SetActive(true); currentMenu = itemwindow; } } else { StartCoroutine(TooImportantToToss()); } } } } if (Inputs.pressed("b")) { SoundManager.instance.PlayABSound(); if (currentMenu == itemwindow) { switching = false; selectCursor.gameObject.SetActive(false); MainMenu.instance.currentmenu = MainMenu.instance.thismenu; Inputs.Enable("start"); this.gameObject.SetActive(false); } else if (currentMenu == usetossmenu) { currentMenu = itemwindow; selectCursor.gameObject.SetActive(false); UpdateBagScreen(); } else if (currentMenu == quantitymenu) { if (ItemMode == 2) { selectCursor.gameObject.SetActive(false); UpdateBagScreen(); currentMenu = itemwindow; } } } foreach (GameObject menu in allMenus) { if (menu != currentMenu) { menu.SetActive(false); } else { menu.SetActive(true); } if (menu == usetossmenu && (currentMenu == quantitymenu)) { menu.SetActive(true); } if (menu == quantitymenu && (currentMenu == itemwindow)) { menu.SetActive(false); } if (menu == itemwindow && (currentMenu == quantitymenu || currentMenu == usetossmenu)) { menu.SetActive(true); } if (currentMenu == null) { indicator.SetActive(false); } } } }
// Update is called once per frame void Update() { if (!animationsFinished) { return; } if (currentMenu == nodatamenu || currentMenu == datamenu) { int limit = (currentMenu == nodatamenu ? 1 : 2); if (Inputs.pressed("down")) { selectedOption++; } if (Inputs.pressed("up")) { selectedOption--; } if (selectedOption < 0) { selectedOption = 0; } if (selectedOption > limit) { selectedOption = limit; } cursor.SetPosition(8, 120 - selectedOption * 16); } if (Inputs.pressed("a") || Inputs.pressed("start")) { if (currentMenu == null && !titlePokemon.isMoving) { StartCoroutine("GotoStart"); } } if (Inputs.pressed("a")) { if (currentMenu == nodatamenu) { if (selectedOption == 0) { tutorialmanager.SetActive(true); OakIntroCutsceneHandler.instance.Init(); SoundManager.instance.PlaySong(15); startmenu.SetActive(false); this.gameObject.SetActive(false); } else if (selectedOption == 1) { Options.instance.Init(); options.SetActive(true); currentMenu = options; } } if (currentMenu == datamenu && selectedOption == 2) { Options.instance.Init(); options.SetActive(true); currentMenu = options; } } if (Inputs.pressed("b") && startmenu.activeInHierarchy) { if ((currentMenu == nodatamenu || currentMenu == datamenu)) { startmenu.SetActive(false); currentMenu = null; inStartMenu = false; ChosenPokemon = 0; ChangePokemon(); cursor.SetActive(false); animationsFinished = false; titleAnimTimer = 0; pokemonAnim.enabled = true; pokemonAnim.Play("titlePokemonIdle"); titleanim.Play("titleAnim", 0, 0); } if (currentMenu == options) { currentMenu = nodatamenu; selectedOption = 0; } } foreach (GameObject menu in startmenus) { if (menu != currentMenu) { menu.SetActive(false); } else { menu.SetActive(true); } } if (!switchingPokemon && !inStartMenu) { titleAnimTimer += Time.deltaTime; } if (titleAnimTimer >= 3.33f) { TitleAnim(); titleAnimTimer = 0; } }
// Use this for initialization public void Initialize() { currentmenu = thismenu; cursor.SetActive(true); }
void UpdateQuantityScreen() { cursor.SetActive(false); selectCursor.gameObject.SetActive(true); UpdateSelectItemCursorPos(); amountText.text = amountToTask.ToString(); }
public void Init() { GameData.instance.atTitleScreen = true; tutanim.SetTrigger("reset"); cursor.SetActive(false); }
// Update is called once per frame void Update() { if (!selectingMon) { cursor.SetPosition(0, 112 - 16 * selectedSlot); } if (!cursor.isActive) { cursor.SetActive(true); } if (bio.displayingbio) { cursor.SetActive(false); } if (mainMenu.currentmenu == mainMenu.pokedexmenu) { if (Inputs.pressed("b") && !bio.displayingbio) { SoundManager.instance.PlayABSound(); if (Player.disabled) { Player.disabled = false; } if (selectingMon) { selectingMon = false; } else { Inputs.Enable("start"); mainMenu.currentmenu = mainMenu.thismenu; gameObject.SetActive(false); } } if (Inputs.pressed("a") && !bio.displayingbio) { SoundManager.instance.PlayABSound(); if (!selectingMon && GameData.instance.pokedexlist[topSlotIndex + selectedSlot - 1].seen) { selectingMon = true; cursor.SetPosition(120, 56); } else if (GameData.instance.pokedexlist[topSlotIndex + selectedSlot - 1].seen) { StartCoroutine(bio.DisplayABio(topSlotIndex + selectedSlot)); } } if (Inputs.pressed("down")) { if (!selectingMon) { selectedSlot++; if (selectedSlot > 6) { selectedSlot = 6; if (topSlotIndex < GameData.instance.pokedexlist.Count - 6) { topSlotIndex += 1; } UpdateScreen(); } } } if (Inputs.pressed("up")) { if (!selectingMon) { selectedSlot--; if (selectedSlot < 0) { selectedSlot = 0; if (topSlotIndex > 1) { topSlotIndex -= 1; } UpdateScreen(); } } } if (Inputs.pressed("right")) { if (!selectingMon) { topSlotIndex += 10; if (topSlotIndex > GameData.instance.pokedexlist.Count - 6) { topSlotIndex = GameData.instance.pokedexlist.Count - 6; } UpdateScreen(); } } if (Inputs.pressed("left")) { if (!selectingMon) { topSlotIndex -= 10; if (topSlotIndex < 1) { topSlotIndex = 1; } UpdateScreen(); } } } }