public override void Encode(GameBitBuffer buffer) { buffer.WriteBlob(32, CrafterData.ToByteArray()); }
public override void Encode(GameBitBuffer buffer) { buffer.WriteBlob(32, Data); }
public override void Encode(GameBitBuffer buffer) { buffer.WriteBlob(32, TutorialMessageDefinition.ToByteArray()); }
public override void Encode(GameBitBuffer buffer) { buffer.WriteBlob(32, PlayerBanner.ToByteArray()); }
public override void Encode(GameBitBuffer buffer) { buffer.WriteBlob(32, QuestStepComplete.ToByteArray()); }