public void FlushOutgoingBuffer() { if (_outgoingBuffer.Length > 32) { var data = _outgoingBuffer.GetPacketAndReset(); Connection.Send(data); } }
private void FlushOutgoingBuffer() { lock (this._bufferLock) { if (_outgoingBuffer.Length <= 32) { return; } var data = _outgoingBuffer.GetPacketAndReset(); Connection.Send(data); } }