calculateNewPrimaryStats() public method

public calculateNewPrimaryStats ( ) : void
return void
	public void readPrimaryStats(){
		fighter = (Fighter) GameObject.FindObjectOfType (typeof (Fighter));
		fighter.setStrength((int) PlayerPrefs.GetInt("Strength"));
		fighter.setDexterity((int) PlayerPrefs.GetInt("Dexterity"));
		fighter.setEndurance((int) PlayerPrefs.GetInt("Endurance"));
		fighter.setLevel((int)PlayerPrefs.GetInt("Level"));
		fighter.calculateNewPrimaryStats();
		fighter.calculateSecondaryStats();
		//fighter.calculateLevel();
		fighter.calculateNextLevelXP();
	}