常用方法
常用方法
常用方法
常用方法
private void AttackBehaviour() { _fighter.AttackTo(_player); _timeSinceLastSawPlayer = 0; AggrevateNearByEnemies(); }
private void AttackBehaviour() { _fighter.AttackTo(_player); _timeSinceLastSawPlayer = 0; AggrevateNearByEnemies(); }