示例#1
0
 protected void SetPhysVars(Fighter plr)
 {
     //sanitize
     if (DI_reduce == 0)
         DI_reduce = 1;//avoid div/0
     plr.SetPhysVars (tumble_ReboundThresh, tumble_RollThresh, tumble_bounceRatio, magnitude_scale, DI_scale, DI_reduce);
 }