示例#1
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     //And this object happens to interact with a bullet
     if (other.CompareTag("Bullet"))
     {
         //Spawns a
         Instantiate(DamageEffect, transform.position, Quaternion.identity);
         HealthObj.BulletDamage();
         EnemySource.clip = DamageSound;
         EnemySource.Play();
     }
 }