示例#1
0
        private static void Vote(MeetingHud __instance, PlayerVoteArea area2, int num,
                                 Component origin, bool isMayor = false)
        {
            ////System.Console.WriteLine(PlayerControl.GameOptions.AnonymousVotes);
            var playerById = GameData.Instance.GetPlayerById((byte)area2.TargetPlayerId);
            var renderer   =
                UnityEngine.Object.Instantiate(__instance.PlayerVotePrefab);

            if (PlayerControl.GameOptions.AnonymousVotes || CustomGameOptions.MayorAnonymous && isMayor
                ) //Should be AnonymousVotes but weird
            {
                //System.Console.WriteLine("ANONS");
                PlayerControl.SetPlayerMaterialColors(Palette.DisabledGrey, renderer);
            }
            else
            {
                //System.Console.WriteLine("NONANONS");
                PlayerControl.SetPlayerMaterialColors(playerById.ColorId, renderer);
            }

            var transform = renderer.transform;

            transform.SetParent(origin.transform);
            transform.localPosition = __instance.CounterOrigin +
                                      new Vector3(__instance.CounterOffsets.x * num,
                                                  0f, 0f);
            transform.localScale = Vector3.zero;
            __instance.StartCoroutine(Effects.Bloop(num * 0.5f, transform, 1f, 0.5f));
        }
示例#2
0
        private static void PopulateResults(MeetingHud __instance, byte[] states, byte[] votes)
        {
            __instance.TitleText.text = TranslationController.Instance.GetString(StringNames.MeetingVotingResults, Array.Empty <Il2CppSystem.Object>());
            int num = 0;

            for (int i = 0; i < __instance.playerStates.Length; i++)
            {
                PlayerVoteArea playerVoteArea = __instance.playerStates[i];
                playerVoteArea.ClearForResults();
                int num2 = 0;
                for (int j = 0; j < states.Length; j++)
                {
                    if ((states[j] & 128) == 0) // !isDead
                    {
                        GameData.PlayerInfo playerById =
                            GameData.Instance.GetPlayerById((byte)__instance.playerStates[j].TargetPlayerId);
                        int votedFor = (sbyte)votes[j];

                        SpriteRenderer spriteRenderer = Object.Instantiate(__instance.PlayerVotePrefab);
                        if (PlayerControl.GameOptions.AnonymousVotes)
                        {
                            PlayerControl.SetPlayerMaterialColors(Palette.DisabledGrey, spriteRenderer);
                        }
                        else
                        {
                            PlayerControl.SetPlayerMaterialColors(playerById.ColorId, spriteRenderer);
                        }
                        spriteRenderer.transform.localScale = Vector3.zero;

                        if (playerVoteArea.TargetPlayerId == votedFor)
                        {
                            Transform transform;
                            (transform = spriteRenderer.transform).SetParent(playerVoteArea.transform);
                            transform.localPosition = __instance.CounterOrigin +
                                                      new Vector3(__instance.CounterOffsets.x * num2, 0f, 0f);
                            __instance.StartCoroutine(Effects.Bloop(num2 * 0.5f, transform, 1f, 0.5f));
                            num2++;
                        }
                        else if (i == 0 && votedFor == -1)
                        {
                            Transform transform;
                            (transform = spriteRenderer.transform).SetParent(__instance.SkippedVoting.transform);
                            transform.localPosition = __instance.CounterOrigin +
                                                      new Vector3(__instance.CounterOffsets.x * num, 0f, 0f);
                            __instance.StartCoroutine(Effects.Bloop(num * 0.5f, transform, 1f, 0.5f));
                            num++;
                        }
                    }
                }
            }
        }
示例#3
0
            static bool Prefix(MeetingHud __instance, [HarmonyArgument(0)] Il2CppStructArray <byte> states)
            {
                // Swapper swap votes
                PlayerVoteArea swapped1 = null;
                PlayerVoteArea swapped2 = null;

                foreach (PlayerVoteArea playerVoteArea in __instance.playerStates)
                {
                    if (playerVoteArea.TargetPlayerId == Swapper.playerId1)
                    {
                        swapped1 = playerVoteArea;
                    }
                    if (playerVoteArea.TargetPlayerId == Swapper.playerId2)
                    {
                        swapped2 = playerVoteArea;
                    }
                }

                bool  doSwap = swapped1 != null && swapped2 != null;
                float delay  = 0f;

                if (doSwap)
                {
                    delay = 2f;
                    __instance.StartCoroutine(Effects.Slide3D(swapped1.transform, swapped1.transform.localPosition, swapped2.transform.localPosition, 2f));
                    __instance.StartCoroutine(Effects.Slide3D(swapped2.transform, swapped2.transform.localPosition, swapped1.transform.localPosition, 2f));
                }

                float votesXOffset   = 0f;
                float votesFinalSize = 1f;

                if (__instance.playerStates.Length > 10)
                {
                    votesXOffset   = 0.1f;
                    votesFinalSize = scale;
                }

                // Mayor display vote twice
                __instance.TitleText.text = DestroyableSingleton <TranslationController> .Instance.GetString(StringNames.MeetingVotingResults, new Il2CppReferenceArray <Il2CppSystem.Object>(0));

                int num = 0;

                for (int i = 0; i < __instance.playerStates.Length; i++)
                {
                    PlayerVoteArea playerVoteArea = __instance.playerStates[i];
                    playerVoteArea.ClearForResults();
                    int  num2 = 0;
                    bool mayorFirstVoteDisplayed = false;

                    for (int j = 0; j < __instance.playerStates.Length; j++)
                    {
                        PlayerVoteArea playerVoteArea2 = __instance.playerStates[j];
                        byte           self            = states[(int)playerVoteArea2.TargetPlayerId];

                        if (!((self & 128) > 0))
                        {
                            GameData.PlayerInfo playerById = GameData.Instance.GetPlayerById((byte)playerVoteArea2.TargetPlayerId);
                            int votedFor = (int)PlayerVoteArea.GetVotedFor(self);
                            if (votedFor == (int)playerVoteArea.TargetPlayerId)
                            {
                                SpriteRenderer spriteRenderer = UnityEngine.Object.Instantiate <SpriteRenderer>(__instance.PlayerVotePrefab);
                                if (PlayerControl.GameOptions.AnonymousVotes)
                                {
                                    PlayerControl.SetPlayerMaterialColors(Palette.DisabledGrey, spriteRenderer);
                                }
                                else
                                {
                                    PlayerControl.SetPlayerMaterialColors((int)playerById.ColorId, spriteRenderer);
                                }
                                spriteRenderer.transform.SetParent(playerVoteArea.transform);
                                spriteRenderer.transform.localPosition = __instance.CounterOrigin + new Vector3(votesXOffset + __instance.CounterOffsets.x * (float)(num2), 0f, 0f);
                                spriteRenderer.transform.localScale    = Vector3.zero;
                                spriteRenderer.transform.SetParent(playerVoteArea.transform.parent); // Reparent votes so they don't move with their playerVoteArea
                                __instance.StartCoroutine(Effects.Bloop((float)(num2) * 0.5f + delay, spriteRenderer.transform, votesFinalSize, 0.5f));
                                num2++;
                            }
                            else if (i == 0 && votedFor == -1)
                            {
                                SpriteRenderer spriteRenderer2 = UnityEngine.Object.Instantiate <SpriteRenderer>(__instance.PlayerVotePrefab);
                                if (PlayerControl.GameOptions.AnonymousVotes)
                                {
                                    PlayerControl.SetPlayerMaterialColors(Palette.DisabledGrey, spriteRenderer2);
                                }
                                else
                                {
                                    PlayerControl.SetPlayerMaterialColors((int)playerById.ColorId, spriteRenderer2);
                                }
                                spriteRenderer2.transform.SetParent(__instance.SkippedVoting.transform);
                                spriteRenderer2.transform.localPosition = __instance.CounterOrigin + new Vector3(votesXOffset + __instance.CounterOffsets.x * (float)(num), 0f, 0f);
                                spriteRenderer2.transform.localScale    = Vector3.zero;
                                spriteRenderer2.transform.SetParent(playerVoteArea.transform.parent); // Reparent votes so they don't move with their playerVoteArea
                                __instance.StartCoroutine(Effects.Bloop((float)num * 0.5f + delay, spriteRenderer2.transform, votesFinalSize, 0.5f));
                                num++;
                            }

                            // Major vote, redo this iteration to place a second vote
                            if (Mayor.mayor != null && playerVoteArea2.TargetPlayerId == (sbyte)Mayor.mayor.PlayerId && !mayorFirstVoteDisplayed)
                            {
                                mayorFirstVoteDisplayed = true;
                                j--;
                            }
                        }
                    }
                }

                return(false);
            }
示例#4
0
        public static bool Prefix([HarmonyArgument(0)] Il2CppStructArray <byte> states)
        {
            AbilityBlackmail[] blackmailAbilities = Ability.GetAllAbilities <AbilityBlackmail>();

            MeetingHud.Instance.TitleText.text = DestroyableSingleton <TranslationController> .Instance.GetString(StringNames.MeetingVotingResults, new Il2CppReferenceArray <Il2CppSystem.Object>(0));

            var num = 0;

            for (var i = 0; i < MeetingHud.Instance.playerStates.Length; i++)
            {
                PlayerVoteArea playerVoteArea = MeetingHud.Instance.playerStates[i];
                playerVoteArea.ClearForResults();
                var num2 = 0;
                var hasShownMayorVote = false;
                for (var j = 0; j < MeetingHud.Instance.playerStates.Count; j++)
                {
                    PlayerVoteArea playerVoteArea2 = MeetingHud.Instance.playerStates[j];
                    // Blackmailer Skip Vote
                    if (blackmailAbilities.Any(blackmail => blackmail.BlackmailedPlayer?.PlayerId == playerVoteArea2.TargetPlayerId))
                    {
                        continue;
                    }

                    byte self = states[playerVoteArea2.TargetPlayerId];
                    if (global::Extensions.HasAnyBit(self, (byte)128))
                    {
                        continue;
                    }

                    GameData.PlayerInfo playerById =
                        GameData.Instance.GetPlayerById((byte)playerVoteArea2.TargetPlayerId);
                    int votedFor = PlayerVoteArea.GetVotedFor(self);
                    if (votedFor == playerVoteArea.TargetPlayerId)
                    {
                        SpriteRenderer spriteRenderer = Object.Instantiate(MeetingHud.Instance.PlayerVotePrefab,
                                                                           playerVoteArea.transform, true);
                        if (PlayerControl.GameOptions.AnonymousVotes)
                        {
                            PlayerControl.SetPlayerMaterialColors(Palette.DisabledGrey, spriteRenderer);
                        }
                        else
                        {
                            PlayerControl.SetPlayerMaterialColors(playerById.ColorId, spriteRenderer);
                        }


                        Transform transform = spriteRenderer.transform;
                        transform.localPosition = MeetingHud.Instance.CounterOrigin +
                                                  new Vector3(MeetingHud.Instance.CounterOffsets.x * num2, 0f, 0f);
                        transform.localScale = Vector3.zero;
                        MeetingHud.Instance.StartCoroutine(Effects.Bloop(num2 * 0.5f, transform, 1f, 0.5f));
                        num2++;
                    }
                    else if (i == 0 && votedFor == -1)
                    {
                        SpriteRenderer spriteRenderer2 = Object.Instantiate(MeetingHud.Instance.PlayerVotePrefab,
                                                                            MeetingHud.Instance.SkippedVoting.transform, true);
                        if (PlayerControl.GameOptions.AnonymousVotes)
                        {
                            PlayerControl.SetPlayerMaterialColors(Palette.DisabledGrey, spriteRenderer2);
                        }
                        else
                        {
                            PlayerControl.SetPlayerMaterialColors(playerById.ColorId, spriteRenderer2);
                        }

                        Transform transform = spriteRenderer2.transform;
                        transform.localPosition = MeetingHud.Instance.CounterOrigin +
                                                  new Vector3(MeetingHud.Instance.CounterOffsets.x * num, 0f, 0f);
                        transform.localScale = Vector3.zero;
                        MeetingHud.Instance.StartCoroutine(Effects.Bloop(num * 0.5f, transform, 1f, 0.5f));
                        num++;
                    }

                    // Mayor Add Extra Vote
                    if (!TryGetSpecialRole(out Mayor mayor) || !mayor.hasRevealed || playerVoteArea2.TargetPlayerId != (sbyte)mayor.Owner.PlayerId || hasShownMayorVote)
                    {
                        continue;
                    }

                    hasShownMayorVote = true;
                    j--;
                }
            }

            return(false);
        }