示例#1
0
        private void ImageEffects_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (ImageEffects.SelectedItem != null)
            {
                process.Add(effectList[ImageEffects.SelectedIndex]);
                HistoryTextBox.Items.Add(ImageEffects.SelectedItem + "");


                preview = new Bitmap(Effects.ApplyEffect(preview, effectList[ImageEffects.SelectedIndex].fileInfo));
                previewProg.Add(preview);
                PreviewPanel.BackgroundImage = Effects.ResizeImage(preview, 100, 100);

                ImageEffects.ClearSelected();
            }
        }
示例#2
0
        private void BackgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
        {
            ExportSettings   Settings = (ExportSettings)e.Argument;
            BackgroundWorker worker   = sender as BackgroundWorker;

            //Do the exporting
            String path     = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
            String tempPath = Path.GetTempPath() + @"Minecraft But\";

            DirectoryInfo   dirinfo = new DirectoryInfo(path + @"\template");
            List <FileInfo> files   = new List <FileInfo>();

            foreach (string subpath in LoadSubDirs(path + @"\template"))
            {
                foreach (FileInfo fileinf in new DirectoryInfo(subpath).GetFiles("*.png"))
                {
                    files.Add(fileinf);
                }
            }

            if (Directory.Exists(tempPath + @"\export\"))
            {
                try
                {
                    DeleteDirectory(tempPath + @"\export\");
                }
                catch (Exception)
                {
                    MessageBox.Show("Problem occured while deleting " + tempPath + " the folder or an item in it may be opened in a process", "Minecraft but... its an error screen");
                    backgroundWorker1.CancelAsync();
                }
            }

            List <Bitmap> bmp = new List <Bitmap>();

            files.ForEach(fi =>
            {
                String curpath = fi.FullName.Replace(path + @"\template", "");
                //Export settings:
                //Skip if canceling export
                if (backgroundWorker1.CancellationPending)
                {
                    return;
                }

                if (curpath.StartsWith(@"\assets\minecraft\textures\block") && !settings.blocks)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\item") && !settings.items)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\font") && !settings.unicode)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\colormap") && !settings.colormap)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\effect") && !settings.effect)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\entity") && !settings.entity)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\environment") && !settings.environment)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\gui") && !settings.gui)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\map") && !settings.map)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\misc") && !settings.misc)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\mob_effect") && !settings.potion)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\models") && !settings.armor)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\painting") && !settings.painting)
                {
                    return;
                }
                if (curpath.StartsWith(@"\assets\minecraft\textures\particle") && !settings.particle)
                {
                    return;
                }

                ///////////////////
                //Start exporting//
                ///////////////////

                cur = curpath;

                //Report current progress
                worker.ReportProgress((int)(((float)files.IndexOf(fi) / (float)files.Count) * 100));
                Bitmap bmpIn = new Bitmap(Image.FromFile(fi.FullName));

                //Apply all effects
                foreach (Effect x in process)
                {
                    bmpIn = Effects.ApplyEffect(bmpIn, x.fileInfo);
                    if (backgroundWorker1.CancellationPending)
                    {
                        return;
                    }
                }
                bmp.Add(bmpIn);
                Bitmap bmpOut = new Bitmap(bmpIn);

                Directory.CreateDirectory(tempPath + @"\export\" + Path.GetDirectoryName(curpath));

                //Copy mcmeta
                string path2 = curpath + ".mcmeta";

                if (File.Exists(path + @"\template" + path2))
                {
                    Console.WriteLine("mcmeta file found");
                    File.Copy(path + @"\template" + path2, tempPath + @"\export" + path2);
                }

                //Save PNG file
                bmpOut.Save(tempPath + @"\export\" + curpath, ImageFormat.Png);
                bmpOut.Dispose();
            });

            if (backgroundWorker1.CancellationPending)
            {
                return;
            }

            cur = "Adding pack.mcmeta";
            worker.ReportProgress(99);
            File.WriteAllText(tempPath + @"\export\pack.mcmeta", System.Text.Encoding.UTF8.GetString(Properties.Resources.pack));
            cur = "Adding pack.png";
            worker.ReportProgress(99);
            preview.Save(tempPath + @"\export\pack.png", ImageFormat.Png);

            cur = "Zipping file";
            worker.ReportProgress(99);
            if (File.Exists(FilePath))
            {
                File.Delete(FilePath);
            }
            ZipFile.CreateFromDirectory(tempPath + @"\export", FilePath);
            cur      = "Finished!";
            finished = true;
            worker.ReportProgress(100);
            MessageBox.Show("Export Finished");
            return;
        }