private static void NeutralNonCollect(IDictionary <string, Power> cards) { // ---------------------------------- ENCHANTMENT - NEUTRAL // [FP1_005e] Consume (*) - COST:0 // - Set: naxx, // -------------------------------------------------------- // Text: Increased stats. // -------------------------------------------------------- cards.Add("FP1_005e", new Power { Enchant = new OngoingEnchant(Effects.AttackHealth_N(1)) }); // ---------------------------------- ENCHANTMENT - NEUTRAL // [FP1_028e] Darkness Calls (*) - COST:0 // - Set: naxx, // -------------------------------------------------------- // Text: Increased stats. // -------------------------------------------------------- cards.Add("FP1_028e", new Power { Enchant = new OngoingEnchant(Effects.Attack_N(1)) }); // ---------------------------------- ENCHANTMENT - NEUTRAL // [FP1_030e] Necrotic Aura (*) - COST:0 // - Set: naxx, // -------------------------------------------------------- // Text: Your spells cost (5) more this turn. // -------------------------------------------------------- cards.Add("FP1_030e", new Power { Aura = new Aura(AuraType.OP_HAND, Effects.AddCost(5)) { Condition = SelfCondition.IsSpell, RemoveTrigger = (TriggerType.TURN_END, SelfCondition.IsOpTurn) } });