private void Update() { if (!ICon) { PlayerMove(); if (Input.GetKeyDown(KeyCode.Space)) { ShortDistance = 99999999; maxArr = partner.Length; for (int i = 0; i < 3; i++) { Distance = gameObject.transform.position - partner[i].transform.position; if (Distance.magnitude < ShortDistance) { ShortDistance = Distance.magnitude; SelectPartner = i; shortDis = partner[i]; } } if (ShortDistance < 5)//일정 거리 이하. 대화 가능. { Debug.Log("대화"); daehwachang.SetStart(true); daehwachang.SetPartner(partner[SelectPartner]); ICon = true; } } } }