示例#1
0
 protected override bool OnInteraction()
 {
     if (log)
     {
         Debug.Log("Activate Dialog " + dialogID);
     }
     if (dialogID != 0)
     {
         return(dialog.BeginDialog(dialogID));
     }
     return(false);
 }
示例#2
0
 protected override bool OnInteraction()
 {
     // if log is enabled, display log
     if (log)
     {
         Debug.Log("Activate Dialog " + dialogID);
     }
     if (dialogID != 0)
     {
         return(dialog.BeginDialog(dialogID, scene)); // start dialog
     }
     return(false);
 }