void OnGUI() { for (int i = 0; i < MyShip.Count; i++) { if (GUILayout.Button(MyShip[i].name)) { CameraControl.CameraMoveTo(MyShip[i].transform); Event.current.Use(); } } GUILayout.BeginArea(new Rect(0, Screen.height * .6f, Screen.width * .3f, Screen.height * .5f), "敌船"); for (int i = 0; i < EnemyShip.Count; i++) { if (GUILayout.Button(EnemyShip[i].name)) { CameraControl.CameraMoveTo(EnemyShip[i].transform); Event.current.Use(); } } GUILayout.EndArea(); }