示例#1
0
 private void OnTriggerEnter2D(Collider2D collMissile)
 {
     if (collMissile.transform.tag == "Attaque")
     {
         vaVersCible = false;
         vaVersBoss  = true;
     }
     else if (collMissile.CompareTag("Player"))
     {
         StartCoroutine(personnage.Degats(2));
         Instantiate(explosion, transform.position, transform.rotation);
         Destroy(gameObject);
     }
     else if (collMissile.transform.tag == "Boss")
     {
         StartCoroutine(bossMan.Degats(5));
         Instantiate(explosion, transform.position, transform.rotation);
         Destroy(gameObject);
     }
 }