private void InitilizeGameStatus()
 {
     _gameStatus               = GameStatus.Instance;
     _gameStatus.Players       = PlayerHelper.InitializePlayers();
     _gameStatus.CurrentPlayer = _gameStatus.Players.FirstOrDefault();
     _gameStatus.Finished      = false;
     _gameStatus.Grid          =
         new Grid(BoardHelper.InitializeGrid(Constants.GRID_HEIGHT, Constants.GRID_WIDTH, DOT));
     _gameBoard = new SquareBoard();
 }