private void InitilizeGameStatus() { _gameStatus = GameStatus.Instance; _gameStatus.Players = PlayerHelper.InitializePlayers(); _gameStatus.CurrentPlayer = _gameStatus.Players.FirstOrDefault(); _gameStatus.Finished = false; _gameStatus.Grid = new Grid(BoardHelper.InitializeGrid(Constants.GRID_HEIGHT, Constants.GRID_WIDTH, DOT)); _gameBoard = new SquareBoard(); }